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Project Summary

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

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3d 3dengine api collision_detection development dynamics framework game gamedev gaming jme jme-physics library linux macosx objectoriented ode odejava physics programming rigid_body scenegraph simulation visualisation visualization windows

In a Nutshell, jME Physics 2...

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BSD 3-clause "New" or "Revised" License
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This Project has No vulnerabilities Reported Against it

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Languages

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Java
97%
2 Other
3%

30 Day Summary

Apr 9 2016 — May 9 2016

12 Month Summary

May 9 2015 — May 9 2016

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