The goal of this project is to create an updated version of the round-based game of Spellcast that takes advantage of modern gameplay concepts, such as teamplay and goal-oriented missions. This project also hopes to take advantage of advances in networking, which allow for massive multiplayer environments.
There are no reported vulnerabilities
30 Day SummaryMay 25 2016 — Jun 24 2016
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12 Month SummaryJun 24 2015 — Jun 24 2016
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