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Commits : Listings

Analyzed 4 months ago. based on code collected 5 months ago.
Dec 06, 2022 — Dec 06, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
added actions_top() returning topmost queued action More... over 18 years ago
- new command-line options: --(no-)deploy-turn - new config option: config.deploy More... over 18 years ago
rearranged buttons of unit menu, added buttons for disband and split More... over 18 years ago
more char * -> const char * conversions More... over 18 years ago
Deployment-turn Part II: - lgc-pg: introduce deployfields per player to hold deployment-coordinates for deployment-turn - lgc-pg: convert deployment fields for Axis found in PG-Scenarios - added deploy_turn flag to signal whether we are in deployment-turn - patched invocations to deployment-dialog and -structures to also work with deployment-turn. - mark any unit located on a deployment-field to be redeployable in deployment-turn - added mark_swap_unit, made mark_insert_unit a specialisation thereof - map_{check_,}unit_{de,em}bark: refitted to work as expected in deployment-turn - map_get_deploy_mask, map_check_deploy{_center,}: same as above - added map_{set,is}_deploy_field - support loading of deployfield-coordinates More... over 18 years ago
allow deploy new units at any allied depot again More... over 18 years ago
*** empty log message *** More... over 18 years ago
removed british hw inf from norway reinfs More... over 18 years ago
print 'ship is scuttled' when a ship cannot retreat as PG did More... over 18 years ago
use const char * in most interfaces if string needn't be writeable More... over 18 years ago
count casualties per player and unit-class (infrastructure only) More... over 18 years ago
show main menu on title screen without right-click More... over 18 years ago
fix: converter works for big-endian machines More... over 18 years ago
don't recreate unit on modification unless necessary More... over 18 years ago
bugfix: don't allow units to be deployed on tiles they normally cannot reach More... over 18 years ago
PG-compatibility: allow deployment of units only around deployment centers whose nation is the same like the unit's More... over 18 years ago
bugfix: fix english ordinals between 10 and 19 More... over 18 years ago
fix: use printf not sprintf to show __FUNCTION__ in ai More... over 18 years ago
adjusted norway reinf More... over 18 years ago
make jets actually sound like jets More... over 18 years ago
bugfix: bridge engineers and us engineers now properly ignore entrenchment More... over 18 years ago
keep automake/autoconf generated files from getting in the way More... over 18 years ago
- new command line option --version - added help for --speed - removed unused variables More... over 18 years ago
fix savegames broken by the introduction of command line support (note to self: never ever dare to change any enumeration values again) More... over 18 years ago
fix switching of player control in scenario settings More... over 18 years ago
fix potential ai-crash: remove attacking unit from ai_group if it got killed in action More... over 18 years ago
- message if submarine evades - using high-order bits to get more evenly distributed pseudo-random numbers More... over 18 years ago
Warsaw/Norway adjusted More... over 18 years ago
naval units may flee or surrender More... over 18 years ago
fixed some C warnings More... over 18 years ago