5
I Use This!
Inactive

Commits : Listings

Analyzed 3 days ago. based on code collected 3 days ago.
Aug 31, 2024 — Aug 31, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
fix for case where clustering fails More... over 18 years ago
added trailing newline More... over 18 years ago
added trailing newline More... over 18 years ago
pointHierarchy lookups use CTexture3dLookup form of lookup (for maxsolidangle) More... over 18 years ago
maxsolidangle parameter for point based occlusion More... over 18 years ago
normals were reversed due to stupid test-case shader More... over 18 years ago
XCode updates More... over 18 years ago
Incorporated George's changes to the pointHierarchy.cpp More... over 18 years ago
Windows tweaks. Pixie can now read PrMan textures. More... over 18 years ago
fix for conditional windows config header More... over 18 years ago
windows config fix More... over 18 years ago
windows config header added More... over 18 years ago
added windows config header More... over 18 years ago
introduced C_EPSILON_TINY to fix dicing issues etc More... over 18 years ago
use rand() replacement functions More... over 18 years ago
(use rand() replacements - though this file is no longer used) More... over 18 years ago
use rand() replacements More... over 18 years ago
use rand() replacements More... over 18 years ago
added rand() replacements More... over 18 years ago
skip the first point. it's always duff More... over 18 years ago
add test for random() More... over 18 years ago
Minor tweaks More... over 18 years ago
removed duff flags member More... over 18 years ago
added brickmap options More... over 18 years ago
corrected scaling of points to depths, fixed volume lookups More... over 18 years ago
Varying array indices allowed More... over 18 years ago
comment added More... over 18 years ago
intermediates removal More... over 18 years ago
intermediates removal More... over 18 years ago
intermediates removal More... over 18 years ago