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Commits : Listings

Analyzed about 17 hours ago. based on code collected about 19 hours ago.
May 02, 2023 — May 02, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added *.aux to .cvsignore More... over 20 years ago
Made the config option appendix much prettier with a table. More... over 20 years ago
Added pconfig options list to an appendix. Currently very ugly. More... over 20 years ago
The optionlist is now also removed when doing a 'make clean'. More... over 20 years ago
Some minor changes about unimportant, unused configuration options, like not printing them or not setting a default. More... over 20 years ago
Fixed bug that caused wrong ships to be recrewed (off by one). More... over 20 years ago
-avl26/11/03. Split module statsRoutines in 5. Split stats.h in 2, removing dep. on statsFuture.h Created ship following report. More... over 20 years ago
Added autofixatbase for ships with not enough crew when no other ships with damage need to be fixed. More... over 20 years ago
Added warnings to the protection function. More... over 20 years ago
Added some config options to the --debug output that were forgotten earlier. More... over 20 years ago
Added player command file option: protect a ship against mine hits, etc by loading supplies. More... over 20 years ago
Added documentation for ship supply protection command. More... over 20 years ago
Target ships are now completely read from util.dat More... over 20 years ago
Moved some anti-damage supply loading functions from Routines to ChShip. More... over 20 years ago
-avl25/11/03.Distributed #include as far as possible without moving code. More... over 20 years ago
*** empty log message *** More... over 20 years ago
-avl24/11/03. Fixed MSTRLevy calculation not counting with insectoids Fixed no cargo beamup up, just down. Changed used of shipsIndexer to decouple structure info from call. (Stats internal, need to create player index select) More... over 20 years ago
-avl21/11/03.Towed ships are no longer reported in ETA>1 check. More... over 20 years ago
-avl20/11/03. Added reptillian 2* miningrate bonus. (oeps) Improved tow resolution with many additional checks. Added long line check to readmessage body. (to prevent coredump when moving files from dos 2 unix ) More... over 20 years ago
Added possibility to read defaults from statsVGAp.h in python. More... over 20 years ago
Improved selection of players and loading of command files in statsAPI. More... over 20 years ago
Added the auto generated python and swig files to .cvsignore and to 'make clean'. More... over 20 years ago
Added some routines to stats.i for accessing the database. rrstats.py has examples. More... over 20 years ago
Fized some false positives in checking for ships that don't reach their destination. More... over 20 years ago
-avl19/11/03. Migrated AutoLoadMerlins AutoUnloadAtAllBases AutoFixOnAllBases to the command structure. Split overall commands in two seconds. Pre (AutoUnloadAtAllBases), Post the rest. More... over 20 years ago
-avl 17/11/2003 Added checks fir HYP & fuel in can tow check. -avl 18/11/2003 Fixed base techlevel commandfile processing glitch. Fixed don't touch current activation on previous player. Fixed DontTouchCurrentDisabling all future planetary development. Fixed Resource loss filling up all available industry slots free of chare. Resulted in unreported industrial development in Furute turns. More... over 20 years ago
Added targetindexer. Nothing really done yet with that, but it is defined. More... over 20 years ago
Added Fuel Check for intercept mission (needs at least one KT). More... over 20 years ago
Improved displaying of remote controlled ships: they get a star next to their real owner number. More... over 20 years ago
Several small changes for clarity. More... over 20 years ago