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Analyzed over 1 year ago. based on code collected over 6 years ago.

Project Summary

Lightfeather is an open source 3D Engine for MacOSX, Windows and Linux.

It is distributed under the zlib/libpng license which allows you to use it for any purpose whatsoever including commercial projects without the need to redistribute your changes in any form or even mentioning that you use it (although that would be nice, of course).

Lightfeather started as IrrlichtNX, a CVS repository for the Irrlicht engine, in 2004.
It has since been completely rewritten and is an independent project since June 2005.

To use Lightfeather you need to be proficient in c++ programming It is geared towards intermediate to professional programmers and not towards beginners.

Lightfeather uses Mercurial instead of cvs for a few months now so the statistics are outdated.

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In a Nutshell, Lightfeather...

zlib License (aka zlib/libpng)
Permitted

Commercial Use

Commercial Use

Distribute

Distribute

Modify

Modify

Forbidden

Hold Liable

Hold Liable

Required

Include Copyright

Include Copyright

Rename

Rename

These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

Did You Know...

  • ...
    in 2016, 47% of companies did not have formal process in place to track OS code
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    compare projects before you chose one to use
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    use of OSS increased in 65% of companies in 2016
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    data presented on the Open Hub is available through our API

Languages

Languages?height=75&width=75
C++
59%
C
31%
16 Other
10%

30 Day Summary

Oct 13 2014 — Nov 12 2014

12 Month Summary

Nov 12 2013 — Nov 12 2014
  • 0 Commits
    Down -21 (100%) from previous 12 months
  • 0 Contributors
    Down -4 (100%) from previous 12 months

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