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Analyzed 6 days ago. based on code collected 6 days ago.

Project Summary

Dark Places is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and has greatly improved graphics and image quality.

It can not easily be described, as it is simply an improved Quake, not a total conversion (yet, anyway).

The realism of shell casings falling to the floor, much improved bullet impacts, 32bit color alpha blended explosions, blood flying everywhere and sticking to the walls...

Tags

3d cross-platform development engine entertainment game multi-platform multiplayer opengl programming quake source

In a Nutshell, DarkPlaces...

GNU General Public License v2.0 or later
Permitted

Commercial Use

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These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C
94%
XML
5%
5 Other
1%

30 Day Summary

Jan 20 2018 — Feb 19 2018

12 Month Summary

Feb 19 2017 — Feb 19 2018
  • 21 Commits
    Down -50 (70%) from previous 12 months
  • 2 Contributors
    Down -1 (33%) from previous 12 months

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