A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction.
Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.
Commercial Use
Modify
Distribute
Place Warranty
Hold Liable
Use Trademarks
Include Copyright
Include License
These details are provided for information only. No information here is legal advice and should not be used as such.
There are no reported vulnerabilities
At one point, Open Hub analyzed source code for this project based on code location(s) available at that time. Since then, the code locations have been removed.
30 Day SummaryJun 9 2019 — Jul 9 2019
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12 Month SummaryJul 9 2018 — Jul 9 2019
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