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Analyzed almost 8 years ago. based on code collected almost 10 years ago.

Project Summary

A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction.

Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.

Tags

2d allegro api c++ cross-platform engine entertainment framework game gamedev gaming gl graphics irrlicht_engine library linux macosx multi-platform openal opengl portable sdl windows

In a Nutshell, zaphod...

BSD 3-clause "New" or "Revised" License
Permitted

Commercial Use

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These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
60%
HTML
26%
C
12%
2 Other
2%

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