Vincent develops a compliant implementation of the OpenGL (R) ES 1.1 API specification for embedded devices, such as PDAs and Smartphones. Current target platforms are implementations of the ARM architecture under Windows Mobile 2003.
Commercial Use
Modify
Distribute
Place Warranty
Hold Liable
Use Trademarks
Include Copyright
Include License
These details are provided for information only. No information here is legal advice and should not be used as such.
There are no reported vulnerabilities