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Analyzed over 3 years ago. based on code collected over 4 years ago.

Project Summary

GZDoom is a Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features, among them:

* 3D floors
* Dynamic lights
* Quake2/Unreal style skyboxes
* True color texture support
* Model support (limited at the moment)

It also contains many bug fixes not present in the most recent ZDoom versions.

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In a Nutshell, gzdoom...

GNU General Public License v2.0 or later
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These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
78%
C
17%
8 Other
5%

30 Day Summary

Jul 24 2013 — Aug 23 2013

12 Month Summary

Aug 23 2012 — Aug 23 2013
  • 145 Commits
    Down -44 (23%) from previous 12 months
  • 2 Contributors
    Down 0 (0%) from previous 12 months

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