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Analyzed about 16 hours ago. based on code collected about 16 hours ago.

Project Summary

GZDoom is a Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features, among them:

* 3D floors
* Dynamic lights
* Quake2/Unreal style skyboxes
* True color texture support
* Model support (limited at the moment)

It also contains many bug fixes not present in the most recent ZDoom versions.

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GNU General Public License v2.0 or later
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These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
82%
C
16%
9 Other
2%

30 Day Summary

Jul 3 2021 — Aug 2 2021

12 Month Summary

Aug 2 2020 — Aug 2 2021
  • 671 Commits
    Down -657 (49%) from previous 12 months
  • 54 Contributors
    Down 0 (0%) from previous 12 months

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