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Commits : Listings

Analyzed 7 months ago. based on code collected 7 months ago.
Jan 15, 2024 — Jan 15, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed some resource leaks and type safety issues. More... almost 9 years ago
Released Server v0.5.0.2, Client v0.5.0.1 More... almost 9 years ago
Released Server v0.5.0.1 More... almost 9 years ago
Filtered out ejected crew from the reports, so they will stop messing up resolutions More... almost 9 years ago
If there are more than 50 factories for a unit type (e.g. mechs) then the factories to the right will be offscreen to the player at lower resolutions (There is no horizontal scrollbar intentionally). This commit just adds a counter and if there are more than 10 factories in a UnitType/WeightClass then it wraps them by adding a <br> to the html. More... almost 9 years ago
Fixed manifest so server starts correctly. More... almost 9 years ago
Integrated Quartz Scheduler, started setting up a scheduling framework More... almost 9 years ago
Removed all traces of MySQL integration. I will redo it later and better. More... almost 9 years ago
SerializeEntity fix megamek/mekwars for unit UUID/IDs -wildj79's fix submitted by BarukKhazad! More... about 9 years ago
Added xstream dependencies to server-dist/lib. More... about 9 years ago
new MegaMek v0.41.21-MW20160710-fa26388 More... about 9 years ago
Released Server v0.4.0.12 More... about 9 years ago
Meh. Left debug information in the command More... about 9 years ago
Added Announce command to add staff announcements to individual or More... about 9 years ago
Bug: Error in MapSize being handed to MM causing IndexOutOfBoundsException More... about 9 years ago
Server will now log duplicate planet IDs to errlog.0 to help troubleshooting More... about 9 years ago
Bug: After reloading data, command levels were not set. More... over 9 years ago
Updated instructions re: UnitVerifierOptions.xml More... over 9 years ago
Started work on Christmas unit automation More... over 9 years ago
New MM v0.41.18-20160428-e4ffb1a More... over 9 years ago
history.txt updates More... over 9 years ago
Change the UnBanIP command to accept IP address instead of banlistcommand's index key which was failing due to the two commands using different iteration methods. Tested for all code forks. More... over 9 years ago
updated map's planet tooltip to show influences as % of cp instead of cp. More... over 9 years ago
If the scrap costs money then there will be a Confirm hyperlink the player needs to click (allowing them to see the costs first). Only tested once through. More... over 9 years ago
New MM More... over 9 years ago
current - when player follows instructions to clear army name they see no change More... over 9 years ago
Hacky fix removed and fixed. More... over 9 years ago
Hacky fix for techlevel bug. Temporary. Makes the ammos work, but not in a way I'm happy with. More... over 9 years ago
Released new Client v0.4.0.7 More... over 9 years ago
added a confirm box for the Remove All Armies button More... over 9 years ago