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Commits : Listings

Analyzed about 11 hours ago. based on code collected about 16 hours ago.
Apr 28, 2023 — Apr 28, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
merged terrain class into bakery More... about 13 years ago
remove unneeded tile class, draw directly to texture not pnm, and fix seams More... about 13 years ago
change animate_dreams_bakery to use rgb textures instead of grayscale to get full precision with existing renderers More... about 13 years ago
fixed the rendermaps
StephenLujan
as Stephen Lujan
More... about 13 years ago
added test bakery
StephenLujan
as Stephen Lujan
More... about 13 years ago
fix a few crashes in main More... about 13 years ago
moved rendering code into renderer package as seperated renderers More... about 13 years ago
improve folder naming a bit More... about 13 years ago
seperate gpuBakery from bakery More... about 13 years ago
move bakery code to bakery package More... about 13 years ago
added first attempt at reflective water More... about 13 years ago
fixed AutoTilerRenderer More... almost 14 years ago
grassData2 added, variable grass height More... almost 14 years ago
made terrain use geoms not nodes for sections, made grass cull in parts, cleaned shaders More... almost 14 years ago
made only output textures render to ram More... almost 14 years ago
skinny grass tuning More... almost 14 years ago
fixed tex loader for p3d More... almost 14 years ago
first person grassy walk works. Shading on grass, height tracking on CPU More... almost 14 years ago
tuning for wider clumps More... almost 14 years ago
new grass tex, lower grass density More... almost 14 years ago
tuning tweeks More... almost 14 years ago
geoClipGrass More... almost 14 years ago
Added mouse look, and general cleanup of main.py More... about 14 years ago
Set to tiled renderer. Changing between tiled and geoGlip in main.py now works. geoGlip now properly gets height map rez. Bakery cleaned up a bit More... about 14 years ago
GeoClipMapping works, but with no seam fixing. No decent texturing yet More... about 14 years ago
ignore focuse height in RenderAutoTiler, change default heightScale More... about 14 years ago
Add keyTracker class, shrink tile size, lengthen day/night cycle More... about 14 years ago
Fix precision issues by packing height values in shaders correctly More... about 14 years ago
Move imports to panda3d.core. General cleanup of unnessary code/imports More... about 14 years ago
added prepareScene work around to bakery, and removed various frame delays from tile gen. focuse changed to ralph More... about 14 years ago