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Inactive
Commits
: Listings
Analyzed
about 11 hours
ago. based on code collected
about 16 hours
ago.
Apr 28, 2023 — Apr 28, 2024
Showing page 3 of 4
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
merged terrain class into bakery
Craig
More...
about 13 years ago
remove unneeded tile class, draw directly to texture not pnm, and fix seams
Craig
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about 13 years ago
change animate_dreams_bakery to use rgb textures instead of grayscale to get full precision with existing renderers
Craig
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about 13 years ago
fixed the rendermaps
StephenLujan
as Stephen Lujan
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about 13 years ago
added test bakery
StephenLujan
as Stephen Lujan
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about 13 years ago
fix a few crashes in main
Craig
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about 13 years ago
moved rendering code into renderer package as seperated renderers
Craig
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about 13 years ago
improve folder naming a bit
Craig
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about 13 years ago
seperate gpuBakery from bakery
Craig
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about 13 years ago
move bakery code to bakery package
Craig
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about 13 years ago
added first attempt at reflective water
Craig
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about 13 years ago
fixed AutoTilerRenderer
Craig-Macomber
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almost 14 years ago
grassData2 added, variable grass height
Craig-Macomber
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almost 14 years ago
made terrain use geoms not nodes for sections, made grass cull in parts, cleaned shaders
Craig-Macomber
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almost 14 years ago
made only output textures render to ram
Craig-Macomber
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almost 14 years ago
skinny grass tuning
Craig-Macomber
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almost 14 years ago
fixed tex loader for p3d
Craig-Macomber
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almost 14 years ago
first person grassy walk works. Shading on grass, height tracking on CPU
Craig-Macomber
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almost 14 years ago
tuning for wider clumps
Craig-Macomber
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almost 14 years ago
new grass tex, lower grass density
Craig-Macomber
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almost 14 years ago
tuning tweeks
Craig-Macomber
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almost 14 years ago
geoClipGrass
Craig-Macomber
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almost 14 years ago
Added mouse look, and general cleanup of main.py
Craig-Macomber
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about 14 years ago
Set to tiled renderer. Changing between tiled and geoGlip in main.py now works. geoGlip now properly gets height map rez. Bakery cleaned up a bit
Craig-Macomber
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about 14 years ago
GeoClipMapping works, but with no seam fixing. No decent texturing yet
Craig-Macomber
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about 14 years ago
ignore focuse height in RenderAutoTiler, change default heightScale
Craig-Macomber
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about 14 years ago
Add keyTracker class, shrink tile size, lengthen day/night cycle
Craig-Macomber
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about 14 years ago
Fix precision issues by packing height values in shaders correctly
Craig-Macomber
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about 14 years ago
Move imports to panda3d.core. General cleanup of unnessary code/imports
Craig-Macomber
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about 14 years ago
added prepareScene work around to bakery, and removed various frame delays from tile gen. focuse changed to ralph
Craig-Macomber
More...
about 14 years ago
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