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I Use This!
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Commits : Listings

Analyzed about 7 hours ago. based on code collected about 13 hours ago.
Apr 24, 2023 — Apr 24, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Random changes I had left on my machine
Kevin Harris
as kpharris
More... over 12 years ago
Haven't touched this in almost a year... Need to check in the changes that have been sitting around for a long time.
Kevin Harris
as kpharris
More... over 14 years ago
Moving the 2d alpha triangles out of an example program. Adding a few (incomplete) tests.
Kevin Harris
as kpharris
More... over 15 years ago
gcc 4.3 compilation fixes.
Kevin Harris
as kpharris
More... over 15 years ago
Implementing a form of DDA triangle rasterization (similar to Bresenhem's line drawing algorithm). Optimizing a few other functions to avoid continual bounds checking when values are known to be in-range. Using the reinterpret features of the raster to avoid functions that the optimizer does not inline for some reason. This is now several hundred times faster than it was before. This has only had minimal "correctness" testing, so bugs likely exist.
Kevin Harris
as kpharris
More... over 15 years ago
Removing throw qualifiers. Adding a function to get raw data from a const raster. This is to greatly improve the speed of some common operations.
Kevin Harris
as kpharris
More... over 15 years ago
Properly handling flipped targa files so that output images do not appear upside-down compared to input images.
Kevin Harris
as kpharris
More... over 15 years ago
Adding profiling flags when requested.
Kevin Harris
as kpharris
More... over 15 years ago
Minor changes to output and max triangles.
Kevin Harris
as kpharris
More... over 15 years ago
Updates...
Kevin Harris
as kpharris
More... over 15 years ago
Adding another figure. This one is a rough approximation, as my marble texture doesn't match Pete's.
Kevin Harris
as kpharris
More... almost 16 years ago
Whitespace changes, lowering samples.
Kevin Harris
as kpharris
More... almost 16 years ago
Whitespace changes.
Kevin Harris
as kpharris
More... almost 16 years ago
Adding noise and marble textures.
Kevin Harris
as kpharris
More... almost 16 years ago
Merging the creation of user interpolation functions. Adding another create_interpolation function that takes 3 items (at 0, 1/2 and 1). This is entirely for simplification.
Kevin Harris
as kpharris
More... almost 16 years ago
Removing a lot of duplicated code (mostly output or string conversion). Adding base classes for textures. Changing some includes to be full and proper. Adding uv calculation to the sphere and dynamic sphere.
Kevin Harris
as kpharris
More... almost 16 years ago
Adding another output...
Kevin Harris
as kpharris
More... almost 16 years ago
Removing some debug output.
Kevin Harris
as kpharris
More... almost 16 years ago
Outpputting a pointer as a pointer (avoiding precision loss on 64-bit platforms where sizeof(int) != sizeof(void*)).
Kevin Harris
as kpharris
More... almost 16 years ago
Adding a file used by the reference programs.
Kevin Harris
as kpharris
More... almost 16 years ago
Fixing include path
Kevin Harris
as kpharris
More... almost 16 years ago
Removing junk.
Kevin Harris
as kpharris
More... almost 16 years ago
Rearranging a little more. The includes will need to change...
Kevin Harris
as kpharris
More... almost 16 years ago
Rearranging include files a little. Adding a disc shape (with partial tests).
Kevin Harris
as kpharris
More... almost 16 years ago
Adding a comment. Whitespace changes.
Kevin Harris
as kpharris
More... almost 16 years ago
Adding a break to a loop which will prevent unnecessary tests. Whitespace changes.
Kevin Harris
as kpharris
More... almost 16 years ago
Ignoring files.
Kevin Harris
as kpharris
More... almost 16 years ago
Cleaning up.
Kevin Harris
as kpharris
More... almost 16 years ago
Updating tests a bit.
Kevin Harris
as kpharris
More... almost 16 years ago
Updating...
Kevin Harris
as kpharris
More... almost 16 years ago