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Commits : Listings

Analyzed 18 days ago. based on code collected 18 days ago.
Nov 30, 2016 — Nov 30, 2017
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
inside Quadtree.cc, fix traversal order issues 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
extract Patch from quadtree.cc 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
correct quadtree traversal code 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
complete the traversal decision and intervals 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
mostly work out correct itnervals 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
recognize sub-nodes in all directions 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
initial check-in of visual quadtree intersector 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
explicitly store vertices and gain more speed 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
several small optimizations in Patch-intersection 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
replace std::stack with array and replace some queries with temporaries for better perf 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
simplify intersect_iter 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
make children and patch a union 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
rid BoundingBox off Node 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
depth first traversal for patches 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
some more interesting hardcoded lighting 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
port redshift's node-traversal code 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
correct indexing in Patch by adding a correct stride 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
move diffuse intersection point a bit up the normal in WhittedIntegrator 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
fix buffer overflow in Patch 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
do actual triangle intersections in leaf-nodes 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
remove Normal from Intersection, which was redundant 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
delegate leaf-node-intersection to Patch 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
refine bounding boxes after leaf nodes have been instantiated 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
basic visualization of quadtree 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
delegate intersection to nodes 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
recursively allocate nodes and compute first bounding boxes 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
add skeleton for quadtree 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
only traverse over terrain that belongs to aabb 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
have a scene-reset button 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago
properly set up the RNG for each pixel 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... over 6 years ago