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Commits : Listings

Analyzed about 15 hours ago. based on code collected about 15 hours ago.
Aug 23, 2016 — Aug 23, 2017
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
make working with the gui nicer: can change target dimensions and samples per run 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
let Material::pdf take an InDirection and OutDirection to give more obvious clues at the caller sites 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
fix some terms in path_iterative() 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
implement pdf's in materials 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
do some actual path tracig 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
do some actual path tracing 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
in PathIntegrator, transform ray-direction to local space 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
in PathIntegrator, instead of doing the transformation manually, use DifferentialGeometry::localToWorld() 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
move DifferentialGeometry into seperate file and rename dndX to dpdX (partial derivative of position) 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
add stub for InterlacerIntegrator 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
introduce DifferentialGeometry and (within PathIntegrator) transform brdf-samples over it 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
prepare random sampling 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
add stub for path tracer 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
simplify whitted code a bit 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
in Scene::radiance(), do a shadow-query and apply dot-product lighting 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
add stub for Scene::radiance(); fix specular recursion in whitted integrator 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
make the renderer a class again so we can have a member light query function 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
extract function 'specular' from whitterate 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
make WhittedIntegrator a real one 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
make WhittedIntegrator recursive, though the reflection math is just a stub 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
let whitted return a constant lambertian term 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
add skeleton for WhittedIntegrator, make each integrators operator() receive a reference Random 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
rid PotentialInterval 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
rid PotentialIntersection 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
get a copy of redshift's Random class 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
make Material an NVI class 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
add Material 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
use a slightly better stepping factor scheme 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
optimize traversal a little bit 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago
GridTerrain calculates normals now 886c9946a5dd9887a33d237ddcc9b7e7?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... about 6 years ago