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Inactive
Commits
: Listings
Analyzed
about 16 hours
ago. based on code collected
about 23 hours
ago.
Apr 22, 2023 — Apr 22, 2024
Showing page 1 of 12
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Contributor
Files Modified
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Lines Removed
Code Location
Date
(minor) Nodes now have record syntax
Jonas Betzendahl
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over 9 years ago
added depth-buffer to map
Stefan Dresselhaus
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over 9 years ago
fixes #503
Stefan Dresselhaus
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over 9 years ago
isolated error. Map Rendering is missing Depth-Comp
Stefan Dresselhaus
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over 9 years ago
added shading, reduced debug-output
Stefan Dresselhaus
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over 9 years ago
re-enabled GUI
Stefan Dresselhaus
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over 9 years ago
mixed up vertexes and triangles .. would have been a hard to find error...
Stefan Dresselhaus
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over 9 years ago
it is showing something on the screen! finally!
Stefan Dresselhaus
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over 9 years ago
Merge branch 'rework_iqm' into tessallation
Stefan Dresselhaus
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over 9 years ago
error is gone, object still not there.
Stefan Dresselhaus
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over 9 years ago
reworked loader. causes OutOfMemory-Errors on GPU.
Stefan Dresselhaus
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over 9 years ago
chose other reference points.
Stefan Dresselhaus
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over 9 years ago
fixed height-bug
Stefan Dresselhaus
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over 9 years ago
added ArrayBufferObject for TriangleIndex
Stefan Dresselhaus
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over 9 years ago
Merge branch 'master' into iqm
Stefan Dresselhaus
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over 9 years ago
updated README.
Stefan Dresselhaus
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over 9 years ago
added triangles to IQM-Parsing
Stefan Dresselhaus
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over 9 years ago
tried lot of stuff.. nothing worked.
Stefan Dresselhaus
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almost 10 years ago
Merge remote-tracking branch 'origin/ui' into iqm
Stefan Dresselhaus
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almost 10 years ago
changed to wireframe-rendering
Stefan Dresselhaus
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almost 10 years ago
ui: generalized viewport to access camera object via lens
tpajenka
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almost 10 years ago
upper bound of 0.001s for frame diff time (Main.hs), added second viewport widget to GUI (currently just an empty shell)
tpajenka
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almost 10 years ago
camera is recalculated on mouse action instead of at every frame
tpajenka
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almost 10 years ago
moved GLMapState: _renderedMapTexture to State: _mapTexture
tpajenka
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almost 10 years ago
tried with WriterT, undid most of it; compiles
Stefan Dresselhaus
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almost 10 years ago
TessallationFactor now gets updated correcty
Stefan Dresselhaus
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almost 10 years ago
tessallation-factor will now change max once every 5 sec
Stefan Dresselhaus
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almost 10 years ago
Merge branch 'ui' into iqm
Stefan Dresselhaus
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almost 10 years ago
disabled culling
Stefan Dresselhaus
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almost 10 years ago
minor cleanup
Stefan Dresselhaus
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almost 10 years ago
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