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Moderate Activity
Commits
: Listings
Analyzed
4 minutes
ago. based on code collected
4 minutes
ago.
Sep 08, 2024 — Sep 08, 2025
Showing page 1 of 350
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target android 15
Mikhael Danilov
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3 days ago
Should build this time
Mikhael Danilov
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3 days ago
Remove obsolete GWT issues doc, minor cleanup, and bump Android version to 32.3.alpha.9 (1247)
Mikhael Danilov
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3 days ago
Refactor HTML SystemText to extend SystemTextBase
Qwen Coder
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3 days ago
Refactor SystemText implementations to use a common base class
Qwen Coder
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3 days ago
Fix markup text rendering: correct highlight color, decouple drawing from char index, rebuild color mapping
Qwen Coder
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3 days ago
Fix text rendering with markup: correct highlight color, remove charIndex coupling, and rebuild color mapping
Qwen Coder
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3 days ago
Highlighter rework - wip
Qwen Coder
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4 days ago
sync
Mikhael Danilov
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8 days ago
HTML: progress build fixes, adjust launcher and stubs; resolve GWT module and backend issues
Mikhael Danilov
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9 days ago
Document GWT compilation issues
Mikhael Danilov
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9 days ago
Fix remaining HTML compilation error
Mikhael Danilov
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9 days ago
Fix HTML compilation errors
Mikhael Danilov
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9 days ago
Analyze HTML compilation errors and document comprehensive strategy for fixing them
Mikhael Danilov
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9 days ago
Analyze HTML compilation errors and document strategy for fixing them
Mikhael Danilov
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9 days ago
Fix HTML platform classes to resolve compilation errors\n\n- Fixed MaskedTilemapScript to implement all required methods matching desktop version\n- Fixed Program.java and Shader.java GL20 interface incompatibilities for GWT\n- Fixed AdsUtils to use properly typed maps to resolve AdsUtilsCommon generic type errors\n- Updated documentation files to reflect reduced error count from 48 to 40 errors\n- All changes are HTML-platform specific with no core game logic changes
Qwen Coder
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9 days ago
Fix HTML variant of SaveUtils to resolve compilation errors\n\n- Removed custom saveGame/loadGame methods that referenced missing methods\n- Using existing Dungeon.saveGame() and Dungeon.loadGame() methods instead\n- Fixed method signatures to match what's available in core classes\n- Removed references to missing methods like Hero.getInstance(), Bundle.toHJSON(), Bundle.fromJson()\n- Fixed FileHandle usage to use path() instead of file() method\n- Made buildSlotFromTag method public so it can be accessed from other classes\n- Updated documentation files to reflect reduced error count from 53 to 31 errors
Qwen Coder
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9 days ago
remove autogenerated file
Qwen Coder
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9 days ago
HTML: wire key/input constants to libGDX, add missing stubs, and simplify mod install window
Qwen Coder
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9 days ago
docs: Update HTML build documentation with latest error analysis and findings
Qwen Coder
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9 days ago
docs: Update HTML build documentation to reflect recent improvements
Qwen Coder
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10 days ago
feat: Create market_none folder for HTML build and add platform classes
Qwen Coder
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10 days ago
fix: Add additional missing methods to HTML AndroidSAF class and fix WndInstallingMod
Qwen Coder
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10 days ago
fix: Add missing methods and variables to HTML AndroidSAF class with dummy stubs
Qwen Coder
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10 days ago
fix: Add missing enable method to HTML Sample and MusicManager classes with dummy stubs
Qwen Coder
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10 days ago
fix: Add missing methods to HTML EventCollector and Ads classes with dummy stubs
Qwen Coder
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10 days ago
fix: Add missing put methods to HTML Preferences class with dummy stubs
Qwen Coder
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10 days ago
docs: Update HTML build documentation to reflect recent improvements and current status
Qwen Coder
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10 days ago
Improve HTML module build to include generated sources and clarify docs
Mikhael
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10 days ago
docs: Update HTML build documentation with current status and compilation errors
Mikhael
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10 days ago
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