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High Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
2 days
ago.
Sep 16, 2024 — Sep 16, 2025
Showing page 9 of 575
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fix: Dom Container on scaled canvas (#11400)
Mat Groves
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4 months ago
fix: Dom Container on scaled canvas (#11400)
Mat Groves
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4 months ago
feat: textStyle filters (#11282)
Mat Groves
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4 months ago
feat: textStyle filters (#11282)
Mat Groves
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4 months ago
chore: remove renderable hashes (#11346)
Mat Groves
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4 months ago
chore: remove renderable hashes (#11346)
Mat Groves
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4 months ago
feat: spritesheet option cachePrefix (#11237)
Hao Huang
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5 months ago
feat: spritesheet option cachePrefix (#11237)
Hao Huang
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5 months ago
refactor: Improve handling of HTMLImageElement in texture uploads (#11343)
Mat Groves
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5 months ago
refactor: Improve handling of HTMLImageElement in texture uploads (#11343)
Mat Groves
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5 months ago
chore: simplify text systems (#11345)
Mat Groves
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5 months ago
chore: simplify text systems (#11345)
Mat Groves
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5 months ago
Add funding link to npm package (#11405)
Teddy Cross
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5 months ago
Add funding link to npm package (#11405)
Teddy Cross
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5 months ago
chore: update links in README (#11406)
Teddy Cross
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5 months ago
chore: update links in README (#11406)
Teddy Cross
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5 months ago
v8.9.2
Zyie
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5 months ago
v8.9.2
Zyie
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5 months ago
fix: gradient issue with non 0,0 shapes in graphics (#11383)
Mat Groves
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5 months ago
fix: gradient issue with non 0,0 shapes in graphics (#11383)
Mat Groves
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5 months ago
Fixes documentation regarding anchor values in spritesheet (#11363)
Jonas Aschenbrenner
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5 months ago
Fixes documentation regarding anchor values in spritesheet (#11363)
Jonas Aschenbrenner
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5 months ago
fix: render layer detachment when destroying. (#11384)
Mat Groves
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5 months ago
fix: render layer detachment when destroying. (#11384)
Mat Groves
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5 months ago
v8.9.1
Zyie
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6 months ago
v8.9.1
Zyie
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6 months ago
fix(GlTextureSystem): reset premultiply alpha state on resetState call and update WebGL settings (#11342)
Mat Groves
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6 months ago
fix(GlTextureSystem): reset premultiply alpha state on resetState call and update WebGL settings (#11342)
Mat Groves
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6 months ago
fix: state culling was flipped when rendering to a texture (#11356)
Mat Groves
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6 months ago
fix: state culling was flipped when rendering to a texture (#11356)
Mat Groves
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6 months ago
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