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Inactive
Commits
: Listings
Analyzed
about 7 hours
ago. based on code collected
about 14 hours
ago.
Apr 19, 2023 — Apr 19, 2024
Showing page 1 of 2
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
[no comment]
joefosterx
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over 17 years ago
WIP
mark_a_barclay
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over 17 years ago
WIP
mark_a_barclay
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over 17 years ago
[no comment]
joefosterx
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over 17 years ago
Now ready for 4D and beyond.Fixed 4D and beyond, and made 4th and 5th D vectors start off at some non-zero angles.
mark_a_barclay
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over 17 years ago
4D and beyond is now supported (no GUI yet)
mark_a_barclay
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over 17 years ago
[no comment]
joefosterx
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over 17 years ago
[no comment]
joefosterx
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over 17 years ago
[no comment]
joefosterx
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over 17 years ago
Temporarily commented out references to missing GridBagHelper class.
mark_a_barclay
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over 17 years ago
Added some bean properties (showAxes, etc.).
mark_a_barclay
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over 17 years ago
Added some bean properties (showAxes, etc.).
mark_a_barclay
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over 17 years ago
[no comment]
joefosterx
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over 17 years ago
[no comment]
joefosterx
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over 17 years ago
stupid form editor nonsense
joefosterx
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over 17 years ago
[no comment]
joefosterx
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over 17 years ago
[no comment]
joefosterx
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over 17 years ago
many changes, added lots of properties
joefosterx
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over 17 years ago
[no comment]
joefosterx
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almost 18 years ago
[no comment]
joefosterx
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almost 18 years ago
Added 3-space matrix transform.
mark_a_barclay
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almost 18 years ago
Hack for view vector is now seeded consistently.
mark_a_barclay
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almost 18 years ago
Added save and load functionality to the NSpacePathViewer, added associated interfaces to other classes
joefosterx
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almost 18 years ago
It sorta works (still no dimensional flattening)
mark_a_barclay
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almost 18 years ago
work in progress toward displaying flattened path.
mark_a_barclay
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almost 18 years ago
work in progress toward displaying flattened path.
mark_a_barclay
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almost 18 years ago
[no comment]
joefosterx
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almost 18 years ago
[no comment]
joefosterx
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almost 18 years ago
[no comment]
joefosterx
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almost 18 years ago
Used direct integer random number generation.
mark_a_barclay
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almost 18 years ago
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