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Project Summary

This is a basic 3D scene graph engine that provides the essential mechanics of displaying 3-dimensional objects in a 2-dimensional viewport using Silverlight 1.0 (3D objects are drawn into any existing Canvas element). This project is 100% cross-browser JavaScript (I.E. and FireFox confirmed - others untested).

PolyGraph3D has many basic features of a typical 3D engine, including polyhedral hierarchies, positioning/scaling/rotation, movable camera, and multiple brushes.

Features that are notably missing, and probably not possible, include image/video texture brushes (or any form of traditional shaders). lighting effects, and smooth surfaces (nurbs, subdivision surfaces, etc).

Tags

3d engine javascript silverlight

In a Nutshell, PolyGraph3D 3D runtime engine for...

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