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Commits : Listings

Analyzed 4 months ago. based on code collected 7 months ago.
Oct 07, 2022 — Oct 07, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added DUMP, DELTA, SHUTDOWN, RESTART and ARMAGEDDON. More... about 22 years ago
Added DUMP, DELTA, SHUTDOWN, RESTART and ARMAGEDDON. Fixed FORCE_LEVEL to check to make sure it doesn't crash the MUCK on stack overflow. More... about 22 years ago
- Fixed the $author directive. Was mistakenly reading the next line rather than putting in the correct information. More... about 22 years ago
- Fixed crasher in NBSOCKRECV. More... about 22 years ago
Removed the checking from the RECYCLE prim that keeps it from recycling the trigger of the program, but not the checking keeping it from recycling the running program or the program that called it. More... about 22 years ago
* Added the define CYGWIN for defining a compile under CYGWIN. Off by default. If you are compiling for Win32 under Cygwin, and define this, all will go off without so much as a warning. :) Assuming your Cygwin is configed right. More... about 22 years ago
- Fixed a typo in the @Idesc output. More... about 22 years ago
- Made it so that array_tree_free_node() asserts that any subnodes are NULL. This is to help catch any memory leaks. [FB6-change] - Made array sorting use FLT_EPSILON for more accurate number comparison. [FB6-change] - Added a }join inserver define that expands to: } array_make \"\" array_join - Added ARRAY_SORT_INDEXED. [FB6-addition] - Blocked a security hole in moveto that allowed anyone to move to #0 by trying to send something to an invalid location. [FB6-fix] - Added ARRAY_FMTSTRING. [FB6-addition]. The code on this was formatted horribly, but it's 400+ lines long, so I kinda left it as-is for now. Would be nice to format it correctly sometime... More... about 22 years ago
- Now that there are additional coders joining the project, I'm adding the changes file to the src directory. Whenever we switch to a new line (1.8 is next), then the current changes document will be moved to its resting place in the docs/ directory, and a new one will be started. More... about 22 years ago
All of the Windows compiling related changes were done by Moose and given to me to incorporate into the project. Moose has made clear All of the Windows compiling related changes were done by Moose and given to me to incorporate into the project. Moose has made clear his intentions to step away from the ProtoMUCK project for the time being due to time constraints and other priorities in his life. As such, I want to take this brief note as a chance to thank him for all of the hard work that he donated to the future of MUCKing via his participation in ProtoMUCK and the MUF to go along with it. Were it not for his involvement, and eagerness to explore the future of MUCK servers, I would have never undertaken such an overwhelming process. But now, just under two years since we first began to concieve of ideas on how to enhance NeonMUCK, ProtoMUCK has proved that it can hold its own in the MUCKing community as a viable server. Thank you, Moose, for your hard work and help in this project. Now, I look forward to where we may continue to take the project from this day forth. A special note of thanks is due to all you users out there that help make this worth the effort. ^_^ More... about 22 years ago
All of the Windows compiling related changes were done by Moose and given to me to incorporate into the project. Moose has made clear his intentions to step away from the ProtoMUCK project for the time being due to time constraints and other priorities in his life. As such, I want to take this brief note as a chance to thank him for all of the hard work that he donated to the future of MUCKing via his participation in ProtoMUCK and the MUF to go along with it. Were it not for his involvement, and eagerness to explore the future of MUCK servers, I would have never undertaken such an overwhelming process. But now, just under two years since we first began to concieve of ideas on how to enhance NeonMUCK, ProtoMUCK has proved that it can hold its own in the MUCKing community as a viable server. Thank you, Moose, for your hard work and help in this project. Now, I look forward to where we may continue to take the project from this day forth. A special note of thanks is due to all you users out there that help make this worth the effort. ^_^ More... about 22 years ago
- Fixed a compiletime warning in the SMATCH prim. - Made it so that _disconnect propqueues are called whenever a character is dropped, not just when it is the last connection. This is in line with how FB has always handled it. More... over 22 years ago
- Fixed a crasher with the in-server look crashing when internal descs were used on things. [Bug #493112 ]. More... over 22 years ago
- Fixed it so that DARK characters don't show up on the login WHO anymore. [Proto only bug] - Fixed MPI variables. Under certain condition garbage would be put in them because they were not initialzed properly. - Fixed ARRAY_GET_PROPLIST to not get confused by null value entries in the list. It will create valid entries for them in the array with the content of '0'. [FB6 fix] - Made it so that ARRAY_FILTER_PROP follows the same behavior as the SMATCH prim. [FB6 fix] More... over 22 years ago
- Initialize program instances in @prog. [FB6 fix] - Fixed a MCP-GUI related crasher. [FB6 fix] More... over 22 years ago
- Final docs and files update in preparation for releasing Proto 1.70. More... over 22 years ago
- Added LSOCKOPEN and SOCKACCEPT, thus enabling listening socket support into the MUF socket routines. This is just phase one in the implementation of this support. More work is slated to be done to add more information to the muf_socket struct, such as the host of the other end, and other important info. Expect that in a later version of Proto. More... over 22 years ago
- Added READ_WANTS_BLANKS prim and implemented the changes needed so that the READ prim can catch blank lines from the user as valid input as long as ther READ_WANTS_BLANKS prim is used first in that program. Using READ_WANTS_BLANKS again will switch the READ prim back to the default behavior. - Changed db.c to make sure properties are unloaded when not in DISKBASED mode. [FB6 fix] - Fixed a potential crasher from looking up parents incorrectly in db.c. [FB6 fix] More... over 22 years ago
Fixed @stats formatting. More... over 22 years ago
- Removing more unused files from CVS. More... over 22 years ago
- Added a ~sys/concount counter that keeps a tally of the total number of connections made to the MUCK. It resets to zero at startup. - Gave the MOBILE flag the token of '?' so that it can be searched for with the various DB searching prims. - Added OLDCOMMENT as an alias to the LIGHT flag. Setting a program = OLDCOMMENT will make it compile using the old style comment parser for backwards compatability. By default, MUF programs are compiled using the new comment parser, and there shouldn't be any problems. But if working with older MUF, if there appears to be a problem compiling due to something with the comments, just set the program = OLDCOMMENT and that should fix it. - Added a file prims shortcut for sysparms.txt. More... over 22 years ago
- Added a bandwidth prim for obtaining the global bandwidth stats. - Added a notify_descriptor_char prim for notifying out a single character to a descriptor. Takes an integer, writes out the corresponding ASCII code to the descriptor, without any changes. More... over 22 years ago
Removed spammy log stuff from mcp.c More... over 22 years ago
- Cleaned up the formatting a bit on the new bandwidth part of the @stats. - Added a flag_2char and power_2char prim for converting a flag to its correct token. - Fixed the next* prim #defines to use the two new prims for more accurate support. More... over 22 years ago
- Added bandwidth stats to @stats, only show up when @stats is used by a player of W1 or higher. More... over 22 years ago
-Fixed @succ/@osucc for get/take. More... over 22 years ago
- Made some fixes to MCP to have packages get renegotiated when program changes are made. [FB6 fix] - Changed way conditional compile time directives are handled in compile.c to be more efficiently coded. [FB6 idea] More... over 22 years ago
- Removed the hard coded VERBOSELOAD from db.c More... over 22 years ago
Corrected the sysparms.txt file. More... over 22 years ago
- Added @autoarchive notes to help.txt. More... over 22 years ago