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Commits : Listings

Analyzed 5 months ago. based on code collected 8 months ago.
Oct 07, 2022 — Oct 07, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Little fix to the upgrade script. More... about 23 years ago
p_array.c More... about 23 years ago
- Updated the scripts to take advantage of the new multiple port opening support. See the comments at the top of 'proto' and 'restart' for help concerning this. More... about 23 years ago
Refixed the ttyerr.log in array_findval. Dunno how this keeps getting in. More... about 23 years ago
Fixing up the upgrade script. More... about 23 years ago
- Whoops. Readded mcppkg.h. More... about 23 years ago
- Took the I flag out of the in-server WHO printout. The text is cramped enough as it is, for now. - Made it so that {flags:} does not include @powers flags. - Changed truename to not return the alias of a player if that alias matches another player on the MUCK. - Changed array_matchval to check the names of objects for dbrefs. - Added find_array. Same behavior as the findnext prim, except that all of the results are returned in a list style array. - Caught the documentation all up to date in preparation for releasing 1.6. More... about 23 years ago
- Changed the expanded_debug @tune into an EXPANDED_DEBUG flag. Setting a program = X will make it's debug output display more information than the default debug output. - Fixed the alisten and aolisten propqueues to work correctly, rather than starting with an empty string on the stack. - Fixed it so that parameters can be passed to WHO when a player is @forced to do WHO. Before, something like '@force <player>=WHO s' would call the action 'who' instead of doing the in-server WHO with the 's' parameter. - Fixed the large arrays and strings in expanded_debug crasher. Granted, this does limit the amount of information one can see in the debug print out a bit more, but it's still a lot more information than the default debug output. - Fixed descrdbref. - Wrote and commited a 1.6 upgrade script, pending the 1.6 upgrade kit. More... about 23 years ago
This is an upgrade script to go in the ProtoMUCK upgrade kit. Running it will update an existing copy of ProtoMUCK with the latest source that it comes packed with. Currently designed and intended for Proto1.6, though will likely work with all new releases down the line with minimal modification. More... about 23 years ago
Added the -f arguement to the cp in the scrips. More... about 23 years ago
- Fixed the bug when ANSI is being stripped from a string before being notified to players not set = C and there are an uneven number of ^ marks to deliminate tags. This has been fixed in such a way that when ANSI tags are not terminated correctly, only text up to the next space will be lost as a result. The side effect is that custom ANSI tags cannot have spaces in their names, but they haven't so far anyway. More... about 23 years ago
- Added TILDE ANSI information to man.txt More... about 23 years ago
- Added tilde ANSI support to PARSE_ANSI, UNPARSE_ANSI, and ESCAPE_ANSI. Much of the code based on the design in GlowMUCK, however tilde ANSI has not been added to the internal notification routines. This means that in order to take advantage of it, one needs to use '3 parse_ansi' to convert it to standard ANSI for output. Sticking a $def like: $def notify 3 parse_ansi \notify in the top of a program ported from Glow or FB that uses tilde ANSI should do the trick. More... about 23 years ago
- Fixed getprop* prims to check for dbref arguement again. Fixed 'name' to check for a dbref arguement as well. These were both bugs that came along in 1.6's development. More... about 23 years ago
Fixed flag clearing bug when players unidle. More... about 23 years ago
- Fixed a crasher from running the MUCK with DELTADUMP defined and DISKBASE not defined. More... about 23 years ago
- Fixed a ttyerr.log error in array_findval. - Corrected the compile.c defines for nextowned and nextowned_flag. More... about 23 years ago
- Changed the WHO list back to bold colors. Pueblo dislikes the darker color set unfortunately. - Cleaned up the JavaScript mess I had put into the web login while trying to work on improving its performance. That wasn't supposed to get in an actual beta version! More... about 23 years ago
- Made the IDLE flag settable. A player can set themselves IDLE. The flag is still removed when they disconnect, or enter another command. A player can set when they would like the IDLE flag to be set on them by the system by setting an integer prop of _prefs/idletime. If the player has no preference, then the flag gets set according to @tune idletime. - Added a TRUEIDLE flag. This flag is not settable. It gets set by the system when the player reaches the idle point set in @tune idletime. It can be checked for in MUF. The TRUEIDLE flag is added at the same time that the _idle/ propqueue is called. - announce_disconnect is called during shutdowns and restarts. This causes the appropriate _disconnect/ propqueue programs to get called before the server actually shuts down. - Changed all of the next* prims into $defs that use the 'findnext' prim. - There is a '_login/' propqueue that can be set on #0. This was in a long time ago ( Proto1.5 at least), but somehow escaped mention. It is a propqueue that will be called whenever a someone connects to the MUCK and gets the login screen. - There is a '_disclogin/' propqueue that can be set on #0. This was in a long time ago too, just never mentioned. It is a propqueue that will be called whenever a player disconnects from the login screen. More... about 23 years ago
Patched up site blocking in reg.c to work correctly. More... about 23 years ago
- Fixed an unecessary CLEAR() in array_findval. While trying to fix the latest memory leak, there had been two changes made. One fixed the leak, the other interferred with the operation of the prim. - Fixed the 'wrong player getting booted when frobbing someone online' bug. More... about 23 years ago
- Patched a small memory leak in array_findvals that was bloating Phoenix a bit. More... about 23 years ago
Updated documentation. More... about 23 years ago
Removed extract.c from distribution. More... about 23 years ago
Removed extract.c from the distribution. More... about 23 years ago
- Moved these to OldChanges. More... about 23 years ago
- Moved this to PreNeon folder. More... about 23 years ago
- Sorting the old change logs around. More... about 23 years ago
- Added another PuebloMUCK changes log found. More... about 23 years ago
- Doing some sorting and clean up for the docs/ directory. More... about 23 years ago