Better emphasize entrance and exit |
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almost 16 years ago
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Adding in jquery ui files used in prev commit. |
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almost 16 years ago
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Added a reset-game hotkey of R (only works when game is over) |
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almost 16 years ago
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A few small style tweaks to help |
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almost 16 years ago
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Cleaned up and emphasized help section headers |
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almost 16 years ago
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Improved behavior of mode buttons |
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almost 16 years ago
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Simple attempts to balance game. We won't have score submission until v1.1 so we have until then to finish major balancing the v1.0 family of PTD, and can continue with minor tweaks as necessary. |
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almost 16 years ago
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Cannot spawn waves in pause or game over UI modes. |
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almost 16 years ago
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Scaled back Luke's fix for wave spawning a bit. Can now spawn waves in any UI state except for GameOverMode. Previously it only allowed you to spawn waves when not in any UI mode, which was slightly confusing. |
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almost 16 years ago
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Creeps will not move outside of the bounds of the map |
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almost 16 years ago
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Can't stay in the BuildTowerMode if you can't afford to build the next one. |
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almost 16 years ago
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Merge branch 'master' of [email protected]:rictic/processing-tower-defense |
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almost 16 years ago
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Should stop the deploy problem. Well, this one at least. [#29 state:resolved] |
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almost 16 years ago
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Disable the spawn new wave button during Game Over |
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almost 16 years ago
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Added shift modifier key to allow the building of multiple towers at a time. |
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almost 16 years ago
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Game pauses upon entering help [#27 state:resolved] |
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almost 16 years ago
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Fixed a bug with the grid-cache not being expired |
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almost 16 years ago
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Comment out the mute button, 'cause, uh, there's no audio right now! |
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almost 16 years ago
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Fixed pathfinding, improved caching to nearly the level it was before |
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almost 16 years ago
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New Debug Mode button. Enable by appending #debug to the url |
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almost 16 years ago
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One pathfinding caching mechanism leads to approving towers that block all paths |
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almost 16 years ago
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Fixed html broken by previous commit |
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almost 16 years ago
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Fixed a UI bug that caused a user upgrading a tower to accidentally sell it instead |
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almost 16 years ago
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Merge branch 'master' of [email protected]:rictic/processing-tower-defense |
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almost 16 years ago
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Reset pathfinding when selling a tower |
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almost 16 years ago
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Merge branch 'master' of [email protected]:rictic/processing-tower-defense |
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almost 16 years ago
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Cost of bomb now increases with each usage. |
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almost 16 years ago
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Merge branch 'master' of [email protected]:rictic/processing-tower-defense |
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almost 16 years ago
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Removed unnecessary and annoying Help slide. |
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almost 16 years ago
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Restyled the help system |
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almost 16 years ago
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