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I Use This!
Inactive

Commits : Listings

Analyzed about 23 hours ago. based on code collected 1 day ago.
Apr 22, 2023 — Apr 22, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Better emphasize entrance and exit More... almost 16 years ago
Adding in jquery ui files used in prev commit. More... almost 16 years ago
Added a reset-game hotkey of R (only works when game is over) More... almost 16 years ago
A few small style tweaks to help More... almost 16 years ago
Cleaned up and emphasized help section headers More... almost 16 years ago
Improved behavior of mode buttons More... almost 16 years ago
Simple attempts to balance game. We won't have score submission until v1.1 so we have until then to finish major balancing the v1.0 family of PTD, and can continue with minor tweaks as necessary.
lethain
as Will Larson
More... almost 16 years ago
Cannot spawn waves in pause or game over UI modes.
lethain
as Will Larson
More... almost 16 years ago
Scaled back Luke's fix for wave spawning a bit. Can now spawn waves in any UI state except for GameOverMode. Previously it only allowed you to spawn waves when not in any UI mode, which was slightly confusing.
lethain
as Will Larson
More... almost 16 years ago
Creeps will not move outside of the bounds of the map More... almost 16 years ago
Can't stay in the BuildTowerMode if you can't afford to build the next one. More... almost 16 years ago
Merge branch 'master' of [email protected]:rictic/processing-tower-defense More... almost 16 years ago
Should stop the deploy problem. Well, this one at least. [#29 state:resolved] More... almost 16 years ago
Disable the spawn new wave button during Game Over
lukeman
as Luke Hatcher
More... almost 16 years ago
Added shift modifier key to allow the building of multiple towers at a time.
lukeman
as Luke Hatcher
More... almost 16 years ago
Game pauses upon entering help [#27 state:resolved] More... almost 16 years ago
Fixed a bug with the grid-cache not being expired More... almost 16 years ago
Comment out the mute button, 'cause, uh, there's no audio right now! More... almost 16 years ago
Fixed pathfinding, improved caching to nearly the level it was before More... almost 16 years ago
New Debug Mode button. Enable by appending #debug to the url More... almost 16 years ago
One pathfinding caching mechanism leads to approving towers that block all paths More... almost 16 years ago
Fixed html broken by previous commit More... almost 16 years ago
Fixed a UI bug that caused a user upgrading a tower to accidentally sell it instead More... almost 16 years ago
Merge branch 'master' of [email protected]:rictic/processing-tower-defense More... almost 16 years ago
Reset pathfinding when selling a tower More... almost 16 years ago
Merge branch 'master' of [email protected]:rictic/processing-tower-defense
lethain
as Will Larson
More... almost 16 years ago
Cost of bomb now increases with each usage.
lethain
as Will Larson
More... almost 16 years ago
Merge branch 'master' of [email protected]:rictic/processing-tower-defense More... almost 16 years ago
Removed unnecessary and annoying Help slide. More... almost 16 years ago
Restyled the help system More... almost 16 years ago