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I Use This!
Inactive

Commits : Listings

Analyzed about 23 hours ago. based on code collected 1 day ago.
Apr 18, 2023 — Apr 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add README More... about 7 years ago
Add Gemfile and fix for latest Chipmunk lib More... about 7 years ago
Added a square at Tristan's request. More... over 14 years ago
Made ropes finer with more segments (probably requires Ruby 1.9 to run fast enough). More... almost 15 years ago
Updated Gosu/chipmunk version: polygons and pivot joints instead of circles or segments or slide joints. More... almost 15 years ago
Added walls and obstacles to love grapple demo. More... almost 15 years ago
Hook and rope shouldn't collide. More... about 15 years ago
Hook/rope joint was being GCed. More... about 15 years ago
Well, the rope works okay now but the grapple on the end falls off. More... about 15 years ago
Mucking about with Box2D and ropes. More... about 15 years ago
Rope and grappling hook attached. Box2D is annoying as hell. More... about 15 years ago
Finished grappling hook shape. More... about 15 years ago
dos2unix * More... about 15 years ago
Removed .swp file accidentally added. More... about 15 years ago
Added love2d version in its preliminary stages. More... about 15 years ago
Replaced rope circles with segments and ground segment with poly. More... over 15 years ago
Some attempt at animation speed control via variable @dt. More... over 15 years ago
Added framerate control. More... over 15 years ago
Removed stuff I thought I'd factored out. More... over 15 years ago
Push a bunch of annoying details into include files. More... over 15 years ago
Added Rubygame+Chipmunk version of the demo. More... over 15 years ago
Removed grapple.png. No longer needed. More... over 15 years ago
Removed Vec2.zero. Probably a nicer way to do this... More... over 15 years ago
Factored out hook_reset method. More... over 15 years ago
Made castle solid and set a snag upon it for the grapple hook to hook upon. More... over 15 years ago
Factored out draw_poly function. More... over 15 years ago
Reduced the throw strength a bit. More... over 15 years ago
Added a castle. More... over 15 years ago
Fixed remaining issues with differences between grapple Chipmunk orientation versus rendering. More... over 15 years ago
Initial version. More... over 15 years ago