9
I Use This!
Moderate Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Aug 16, 2024 — Aug 16, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Moved SubProcess system from polling to using gobject.io_add_watch. This should make undoing possible while the opponent is at the move. Thus the commit also contains various undofixes. Human will now always undo to his/her own move. That is 2 plies when he/she is already at move, and 1 ply when the opponent is at move. More... almost 17 years ago
Updated historyPanel to use the // operator More... almost 17 years ago
Removed glock releasing from ThreadPool, as it seams to introduce lockups when it is used - like when an engine crashes during initing. Also all glock use should now be wrapped in try...finally More... almost 17 years ago
Added extra "we were interrupted message" More... almost 17 years ago
Moved log constants to const.py. Also added some later needed constants. More... almost 17 years ago
Added missing log import More... almost 17 years ago
use variant command only for non standard rule variants More... almost 17 years ago
use variant class as parameter More... almost 17 years ago
upside-down is not a true variant, it's normal chess with a given startpos More... almost 17 years ago
fixed fischerandom castling in FEN More... almost 17 years ago
added losers end status checking More... almost 17 years ago
validating moves in losers variant More... almost 17 years ago
fixed fischerandom crashes with Glaurung/Fruit, thx for Tord Gomstad More... almost 17 years ago
started losers variants support More... almost 17 years ago
upside-down is just "unknown" in cecp More... almost 17 years ago
rename variant_name to cecp_name More... almost 17 years ago
cleanup More... almost 17 years ago
Fixed problems, that locked variant play More... almost 17 years ago
Removed ANALYZING constants from ProtocolEngine.py. Everybody uses the values from const.py More... almost 17 years ago
added missing .get_active calls More... almost 17 years ago
Upside-down is standard rule variant too, just from an unusual startposition More... almost 17 years ago
New idea for newGameDialog. Not fully implemented (the config buttons for each sound setting) More... almost 17 years ago
Made some cleanup to newGameDialog variants Protocol specific stuff should be in engineNest or the protocol engines More... almost 17 years ago
Fixes deadlock in undoMoves and lets analyzers start analyzing from ply0 in loaded games More... almost 17 years ago
Small cleanup More... almost 17 years ago
Cought more ping errors More... almost 17 years ago
Aligned text More... almost 17 years ago
This is a more general way of saving [Setup 1]s More... almost 17 years ago
save/load starting FEN if needed More... almost 17 years ago
cleanup More... almost 17 years ago