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Analyzed about 14 hours ago. based on code collected 2 months ago.

Project Summary

Qfusion is a game engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to correctly render the entire range of content for Quake III.
More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features.

Tags

3d c++ cross-platform development engine entertainment game gamedev graphics multi-platform multiplayer opengl programming qfusion quake quake3 render renderer shader

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GNU General Public License v2.0 or later
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These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C
75%
C++
24%
7 Other
1%

30 Day Summary

Jan 20 2018 — Feb 19 2018

12 Month Summary

Feb 19 2017 — Feb 19 2018
  • 422 Commits
    Down -486 (53%) from previous 12 months
  • 8 Contributors
    Down -3 (27%) from previous 12 months

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