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I Use This!
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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
May 10, 2015 — May 10, 2016
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[no message] Anon32 More... almost 5 years ago
-Fixed custom weapons firing when empty Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
-Logging Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
-COMPLETE NETWORK SYSTEM OVERHAUL! -TODO re-implement message usage in all scripts. Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
-Added network.enum Anon32 More... almost 6 years ago
-MessagePrototype System Anon32 More... almost 6 years ago
-Increased packet rate for connecting clients. Anon32 More... almost 6 years ago
-Weapon classes are now sorted on both the client and server so that weapons fall into predictable slots. Anon32 More... almost 6 years ago
-Complete overhaul of player connection tech. Lua now primes the connection when all scripts are downloaded Anon32 More... almost 6 years ago
-TODO Fix download for multiplayer Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
-Fixed a bug where clients can't connect to message system. Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
-Added base_ammo entity Anon32 More... almost 6 years ago
-Added projectile Anon32 More... almost 6 years ago
[no message] Anon32 More... almost 6 years ago
-Added default weapons -Added message queue to fix errors with message system -Fixed custom entities not replacing default ones. -Improved inventory system Anon32 More... almost 6 years ago