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I Use This!
Inactive

Commits : Listings

Analyzed about 1 hour ago. based on code collected about 21 hours ago.
May 23, 2023 — May 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed copy paste error with outline color More... over 11 years ago
Updated README More... over 11 years ago
Merge pull request #39 from silverhammermba/fix_samples More... over 11 years ago
Fix old method names. Add missing sample OGG file
Max
More... over 11 years ago
Fix whitespace (from merge)
Max
More... over 11 years ago
Merge branch 'master' of github.com:silverhammermba/rbSFML
Max
More... over 11 years ago
Improved module load detection More... over 11 years ago
Catch NameError in SFML.window/graphics/audio?
Max
More... over 11 years ago
changed load flags to class variables instead of constants More... over 11 years ago
Removed unbind from shader to comply with SFML 2.0 RC More... over 11 years ago
Fixed temporary array problem on Arch Linux
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More... over 11 years ago
Forced -fPIC flag as it apparently was required
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More... over 11 years ago
Update ext/Window/Window.rb More... over 11 years ago
Update README.markdown More... over 11 years ago
Spelled transform wrong More... over 11 years ago
Added a to_i method for VertexArray More... over 11 years ago
Fixed thing I forgot with text and default font More... almost 12 years ago
Made comply to latest SFML changes More... almost 12 years ago
forgot to remove legacy stuff More... almost 12 years ago
Saw that I had forgotten the methods for this class, fixed now. More... almost 12 years ago
Fixed argument bug in Text#initialize More... almost 12 years ago
Fixed so Time#as_* methods gives same type as C++ More... almost 12 years ago
Simplified event types, previous impl were slow and unusable More... almost 12 years ago
Renamed Back to BackSpace More... almost 12 years ago
Added alias for Tranform#matrix to Transform#to_a More... almost 12 years ago
Fixed some compilation errors on Ubuntu More... about 12 years ago
Files that shouldn't be there were added More... about 12 years ago
Just stupid typo on argument count on my behalf in font methods More... about 12 years ago
Added RenderTexture#get_texture method More... about 12 years ago
Fixed so frozen state is checked in Shader#set_parameter More... about 12 years ago