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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
May 01, 2023 — May 01, 2024
Showing page 5 of 7
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Date
* Updating documentation * Updated resource loaders so people don't try to use the "data" argument
Brett Fattori
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almost 13 years ago
* Adding a ParticleEmitter render component which works in conjunction with an Emitter
Brett Fattori
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almost 13 years ago
* Fixing vector demo on IE9
Brett Fattori
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almost 13 years ago
* Updates to collision models * New layered context
Brett Fattori
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almost 13 years ago
* Modified accumulator particle engine's blur effect
Brett Fattori
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almost 13 years ago
* Updating raycasting * Fixing up test between UFOs and asteroids
Brett Fattori
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almost 13 years ago
* Updated text rendering demo * Cleaned up some code references, moved to library file
Brett Fattori
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almost 13 years ago
Working on UFO
Brett Fattori
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almost 13 years ago
* Updated raycasting with a testing function * Added query methods to AbstractCollisionModel * Updated SpatialGrid to allow access to SpatialGridNodes * More work on the UFO object in Asteroids Evolution * Updated Mover2D component to handle vectors, or X & Y for some args
Brett Fattori
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almost 13 years ago
* Added method to raycast within a broadphase collision model - Should probably no do narrow collision testing in raycasting here * Updated collision data to contain game objects, not collision hulls
Brett Fattori
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almost 13 years ago
* Updating physics demo * Fixing issue with MouseInputComponent and where events are assigned * Added mouse capturing to render contexts * Fixed some issues in PhysicsActor related to default transformation component * Fixed a bug in engine stepping * Updated debugging of collision components and spatial grid
Brett Fattori
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almost 13 years ago
* Adding MouseJoint and PolyBody components * Added getBoundingBox(points) method to Math2D * Added methods to query simulation for bodies
Brett Fattori
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almost 13 years ago
* Added debug check to debug rendering
Brett Fattori
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almost 13 years ago
* Updated collision model to restrict points to within boundaries * Fixed a glitch in the attract mode where particles didn't render * Added debug rendering for SpatialGrid
Brett Fattori
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almost 13 years ago
* Adding blur to the AccumulatorParticleEngine
Brett Fattori
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almost 13 years ago
* Adding AccumulatorParticleEngine
Brett Fattori
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almost 13 years ago
* Fixing mover2d component to adjust for frame gen time
Brett Fattori
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almost 13 years ago
* Fixing bug in RedBlackTree
Brett Fattori
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almost 13 years ago
* Updated jQuery lib to v1.6 * Put copyright headers in compressed libs * Added and fixed some documentation
Brett Fattori
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almost 13 years ago
* Fixed FNV1 hasher
Brett Fattori
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almost 13 years ago
* Adding simple component to send client position via socket
Brett Fattori
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almost 13 years ago
Merge branch 'master' of https://
[email protected]
/bfattori/TheRenderEngine.git
Brett Fattori
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almost 13 years ago
* Adding socket.IO support * Created R.util.SocketUtil for low-level socket creation * Added socket.IO 6.2.0 library
Brett Fattori
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almost 13 years ago
* Adding socket.IO support * Created R.util.SocketUtil for low-level socket creation * Added socket.IO 6.2.0 library
Brett Fattori
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almost 13 years ago
Merge branch 'master' of https://
[email protected]
/bfattori/TheRenderEngine.git
Brett Fattori
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almost 13 years ago
* Updated HTMLRenderContext to handle adding an element already in the DOM
Brett Fattori
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almost 13 years ago
* Updated SpatialGrid to include polar coordinates again * Added debug for "near" collision testing * Added method to allow pushing renders until after the context updates
Brett Fattori
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almost 13 years ago
* Update onCollide() with delta time
Brett Fattori
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about 13 years ago
* Restoring delta time
Brett Fattori
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about 13 years ago
Merge branch 'master' of https://
[email protected]
/bfattori/TheRenderEngine.git
Brett Fattori
More...
about 13 years ago
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