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Commits : Listings

Analyzed about 1 year ago. based on code collected over 1 year ago.
Nov 28, 2022 — Nov 28, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Now checking the return value of Encoder::process() to know if there was an error writing (also fixed an issue with the cancel button on the progress dialog.. for some reason that I have NO clue about, the cancelled flag would not stay set to 1 more than 1 frame, so I |= it instead of a straight assignment) More... almost 22 years ago
Now checking the return value of Encoder::process() to know if there was an error writing More... almost 22 years ago
Now checking the return value of fwrite() when writing OGG files More... almost 22 years ago
Now checking the return value of fwrite() when writing OGG files More... almost 22 years ago
oops More... about 22 years ago
oops More... about 22 years ago
fixed a little rendering issue so it won't display 2:60.000 seconds anymore from CSound::getTimePosition() More... about 22 years ago
fixed a little rendering issue so it won't display 2:60.000 seconds anymore from CSound::getTimePosition() More... about 22 years ago
removed unnecessary notifications about vox/devox not being found More... about 22 years ago
removed unnecessary notifications about vox/devox not being found More... about 22 years ago
Made the Resample action adjust the cue positions according to the new sample rate More... about 22 years ago
Made the Resample action adjust the cue positions according to the new sample rate More... about 22 years ago
Updated about some RH7.3 issues More... about 22 years ago
Updated about some RH7.3 issues More... about 22 years ago
meant to check this in with the previous change about the audio method choice More... about 22 years ago
meant to check this in with the previous change about the audio method choice More... about 22 years ago
updated More... about 22 years ago
updated More... about 22 years ago
Changed the configure flags that enable different audio methods to now allow enabling as many methods as you want, then one is determined at runtime. The method that is actually used is defined by the order of items in the array variable in the registry, AudioOutput[Input]Methods[]. Each method is tried, and the first one that initializes successfully is used. This behavior can be somewhat modified to try a given one prior to the list in the registry with the --audio-method=.... command line argument. More... about 22 years ago
Changed the configure flags that enable different audio methods to now allow enabling as many methods as you want, then one is determined at runtime. More... about 22 years ago
minor More... about 22 years ago
minor More... about 22 years ago
fixed a type-o causing the smooth button to also flip the nodes vertically More... about 22 years ago
fixed a type-o causing the smooth button to also flip the nodes vertically More... about 22 years ago
implemented square wave, positive square wave, and abs(sin) LFOs More... about 22 years ago
implemented square wave, positive square wave, and abs(sin) LFOs More... about 22 years ago
Added Square Wave LFO icons and save ABS from the working copy out to images More... about 22 years ago
Added Square Wave LFO icons and save ABS from the working copy out to images More... about 22 years ago
minor More... about 22 years ago
minor More... about 22 years ago