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Commits : Listings

Analyzed about 1 year ago. based on code collected almost 2 years ago.
Nov 28, 2022 — Nov 28, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Modified the comment warning at the copy of CNestedDataFile's output file More... about 23 years ago
Added 2 thankses in the CAboutDialog More... about 23 years ago
Added 2 thankses in the CAboutDialog More... about 23 years ago
Fixed an annoyance with seeking and the new prebuffering scheme, so now it sets the prebufferPosition to the playPosition whenever clearning the prebuffered data in setSeekSpeed() More... about 23 years ago
Fixed an annoyance with seeking and the new prebuffering scheme, so now it sets the prebufferPosition to the playPosition whenever clearning the prebuffered data in setSeekSpeed() More... about 23 years ago
Made changes concerning the 0.3.0alpha release More... about 23 years ago
Made changes concerning the 0.3.0alpha release More... about 23 years ago
added a backend TODO about automatically defragging in the furture More... about 23 years ago
added a backend TODO about automatically defragging in the furture More... about 23 years ago
Fixed a bug I introduced in the last change where TPoolFile::printSAT() wouldn't print the whole SAT More... about 23 years ago
Fixed a bug I introduced in the last change where TPoolFile::printSAT() wouldn't print the whole SAT More... about 23 years ago
Added frontend controls for the new "Add Channels" and "Remove Channels" edit actions More... about 23 years ago
Added frontend controls for the new "Add Channels" and "Remove Channels" edit actions More... about 23 years ago
update to TODO More... about 23 years ago
update to TODO More... about 23 years ago
Added CSound::addChannels, CSound::addChannel, CSound::removeChannels, CSound::removeChannel, CSound::moveChannelsToTemp and CSound::moveChannelsFromTemp which are all used to add and remove channels from a sound. Changed AAction to backup the output routing information before doing an action so that actions that change the number of channels and then are undone will restore the original output routing information. (I suppose this should have been left up to CAddChannelsEdit and CRemoveChannelsEdit, but perhaps other actions will later add/remove channels too) Care had be to taken in AAction to make sure the output routing information in CSoundPlayerChannel gets recreated if it's now invalid because the number of channels has changed. Added CSound::removeGeneralDataPool() which is not actually used by anything yet. Added CAddChannelsEdit and CRemoveChannelsEdit to make use of the new methods in CSound. Updated the TODOs concerning these changes More... about 23 years ago
Added CSound::addChannels, CSound::addChannel, CSound::removeChannels, CSound::removeChannel, CSound::moveChannelsToTemp and CSound::moveChannelsFromTemp which are all used to add and remove channels from a sound. More... about 23 years ago
Mainly made TPoolFile not invalidate existing poolIds after removing a pool. More... about 23 years ago
Mainly made TPoolFile not invalidate existing poolIds after removing a pool. poolIds are really an index into the pools and SAT vectors, so removing a pool moved the elements around in these vectors. Now, however, I don't actually remove the spots in these vectors, I just mark them as not valid pools. And then I reuse these spots the next time a pool is to be created. I also had to make provisions so that when a the SAT information is restored from a copy on disk incase of a crash or restore while still running that these invalid spots are also maintained. Also cleaned up some comments and made some minor changes concerning some of the notes at the top of TPoolFile More... about 23 years ago
Added a "Clear" and "Default" button to CChannelSelectDialog More... about 23 years ago
Added a "Clear" and "Default" button to CChannelSelectDialog More... about 23 years ago
Added a check at the top of CCopyCutDeleteEdit::doAction just to make sure that at least one channel is going to be copied, cut, or deleted. However, I was already checking that in the frontend More... about 23 years ago
Added a check at the top of CCopyCutDeleteEdit::doAction just to make sure that at least one channel is going to be copied, cut, or deleted. However, I was already checking that in the frontend More... about 23 years ago
Fixed a bug where I was not initializing CNativeSoundClipboard::length to 0 where it would sometimes return that it was not empty when infact nothing had ever been copied to it More... about 23 years ago
Fixed a bug where I was not initializing CNativeSoundClipboard::length to 0 where it would sometimes return that it was not empty when infact nothing had ever been copied to it More... about 23 years ago
Changed the labels to 0-based lables instead of 1-based because everything else has been 0-based so far More... about 23 years ago
Changed the labels to 0-based lables instead of 1-based because everything else has been 0-based so far More... about 23 years ago
Fixed a little, but fatal bug in CSoundPlayerChannel with the new prebuffering code where it needed to make sure that prebuffer was still within a valid range after obtaining the sizeLock on the sound More... about 23 years ago
Fixed a little, but fatal bug in CSoundPlayerChannel with the new prebuffering code where it needed to make sure that prebuffer was still within a valid range after obtaining the sizeLock on the sound More... about 23 years ago
updated the TODO More... about 23 years ago