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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 24, 2023 — Apr 24, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge branch 'master' of github.com:mdlawson/rogue More... over 11 years ago
rebuilt example, added stub components to tilemap More... over 11 years ago
Update README.md More... over 11 years ago
Update README.md More... over 11 years ago
remove submodule More... over 11 years ago
doc updates More... over 11 years ago
added broad-phase collision detection with a spartial hash More... over 11 years ago
cleanup submodule More... over 11 years ago
gh-pages as sub More... over 11 years ago
move doc in prep for submodule More... over 11 years ago
added highlighting to markdown codeblocks in comments More... over 11 years ago
updated docs More... over 11 years ago
updated doc, rename recalculateImage() More... over 11 years ago
package.json More... over 11 years ago
added factory to readme More... over 11 years ago
more docs More... over 11 years ago
added factory class for pooling objects More... over 11 years ago
new syntax highlighing in docs with pygments More... over 11 years ago
new syntax highlighing in docs with pygments More... over 11 years ago
new build script, doc server More... over 11 years ago
added indev docs from dodgy indev dox fork wooooooooo More... over 11 years ago
fixed mouse More... over 11 years ago
updated readme More... over 11 years ago
rewrite of component and behavior system added lots of new capabilities. Moved entity eventer on too Entity.ev More... over 11 years ago
tweaked states, input, added example More... over 11 years ago
added some docs, tweaked physics/collisions More... over 11 years ago
new physics engine! More... over 11 years ago
new physics engine! More... over 11 years ago
better asset manager, added packs, names, alt urls, better syntax, bugfixes. removed soundbox, no longer helpful More... almost 12 years ago
tweening now supports custom functions More... almost 12 years ago