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I Use This!
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Commits : Listings

Analyzed about 12 hours ago. based on code collected about 16 hours ago.
Apr 19, 2023 — Apr 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge branch 'master' into slinger/good_drag More... about 14 years ago
removed window resize disabling option recent versions of SDL seems to work fine with resizing on windows More... about 14 years ago
changed sky colour based on Mac's request More... about 14 years ago
tweaked car drag settings wheel rotation doesn't get too high anymore, so they doesn't need high rotation drag More... about 14 years ago
Merge branch 'master' into slinger/good_drag More... about 14 years ago
added variable to internal.conf for limiting wheel rotation this prevents wheels in air from accelerating so much their axes bend (also changed motor-to-wheel torque calculation to loop through wheels) More... about 14 years ago
placed molecule at better position More... over 14 years ago
added track wind More... over 14 years ago
tweaked car drag settings More... over 14 years ago
added advanced_linear_drag More... over 14 years ago
accidentally setting up drag for car body before mass (mass is used when configuring drag constant) More... over 14 years ago
added angular_drag (+reconfigured car angular drag values) More... over 14 years ago
forgot to include the "linear_drag" variable in the equation More... over 14 years ago
added simulation of linear drag More... over 14 years ago
skeleton for simulation of drag (needs actual code) More... over 14 years ago
all objects bodies gets default drag specified performs allocate_geom_data on all new bodies More... over 14 years ago
added debug printouts for verbosity level 2 More... over 14 years ago
changed car spawning to use specified drag values (instead of defaults from internal.conf) More... over 14 years ago
initiation of drag values implemented More... over 14 years ago
added new conf values for drag (not used yet) More... over 14 years ago
Merge branch 'master' into slinger/good_drag More... over 14 years ago
removed supfile (don't even know what it was) More... over 14 years ago
removed old drag code More... over 14 years ago
Merge branch 'slinger/good_camera' More... over 14 years ago
changed default car geom cfm from 0 to 0.01 More... over 14 years ago
call camera_physics_step after dWorldQuickStep (else, the car will move after camera moved) More... over 14 years ago
no point passing stepsize as argument to camera_physics_step More... over 14 years ago
more reliable solution for direct jump to anchor (when linear spring is off) More... over 14 years ago
when linear spring disabled, set V absolute 0, not relative 0 More... over 14 years ago
collision geom for camera dynamically created/destroyed More... over 14 years ago