RollerFall is a 3d game which uses OpenGL and one of the following interfaces: GLUT, Gtk+ and libSDL, or Cocoa (MacOS X GUI). The main goal is to develop a free, fun 3d game for MacOS X, and GNU/Linux; but since most of the libraries RollerFall requires have been ported to Windows, releases for that platform will also be available.
Commercial Use
Modify
Distribute
Place Warranty
Sub-License
Hold Liable
Distribute Original
Disclose Source
Include Copyright
State Changes
Include License
These details are provided for information only. No information here is legal advice and should not be used as such.