RoX 3D is a 3-Dimensional open source game engine entirely written in x86 Assembler with OpenGL libraries. The objective of this engine is to be one of the fastest rendering engines out there and power high demand applications and games. We also plan to implement networking code, some basic physics, an advanced particle engine and a small map/game editor.
render.asm - 10% | io.asm - 15% | network.asm - 0% | physics.asm - 0% | particle.asm - 0% | editor.asm - 0%
These details are provided for information only. No information here is legal advice and should not be used as such.