Fixed a bug that caused segfaults when copying letters to user mailboxes. |
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about 13 years ago
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Updating RumbleLua with preliminary support for stopping/starting services |
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about 13 years ago
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Expanded comm_createService into comm_registerService and comm_startService fixed a few thread bugs |
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about 13 years ago
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Moved the LoadScript directives up before LoadModule (in case GNUTLS stalls) |
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about 13 years ago
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Updated services to ensure threads killed themselves if told to. |
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about 13 years ago
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Changed the threading model quite a bit to allow for a more flexible service handling (start, stop, suspend, resume). This caused for changes in almost all files, obviously. |
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about 13 years ago
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Updating the compiler script to check for library headers |
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about 13 years ago
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Updated RumbleLua Made some minor adjustments to adhere to ANSI specs |
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about 13 years ago
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Updated compiler script Formatted the source code a bit. |
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about 13 years ago
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Removing unused configure files Adding 64 bit compat to the compiler script |
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about 13 years ago
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Apparently, the compile script didn't make it |
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about 13 years ago
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Updated rumblelua New and improved compiler script! |
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about 13 years ago
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Updating compile script and doing some TLS debug |
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about 13 years ago
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Updated some headers for compatibility |
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about 13 years ago
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More service updating added a small compiler script for unix |
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about 13 years ago
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Updating to minor 24. All services are now completely freed from the masterHandle struct and are created using comm_createService(). In addition to more control over the services, this also allows both C/C++ modules and Lua scripts to access service controls to stop/start/pause services. |
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about 13 years ago
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Added Rumble.reloadModules() and Rumble.reloadConfiguration() to the Lua API (as well as internal support for reloading stuff). Removed a bad line from the config file |
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about 13 years ago
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Added Mailman.updateDomain(domain, newname, newpath, newtype) for updating existing domains Updated RumbleLua quite a bit. |
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about 13 years ago
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Removed an erroneous line in the blacklist module that was causing trouble on 64 bit machines. |
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about 13 years ago
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Updated RumbleLua |
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about 13 years ago
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Reworked the Lua threading so that instead of spawning Lua threads, processes will now acquire a state from a pool. |
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about 13 years ago
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Added a proper status logging system Fixed some bugs in the database initialization that bugged out on Windows systems |
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about 13 years ago
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Updated RumbleLua (and removed the picture of a husky...dunno why that was there) Reverted some changes in the Lua API, as they didn't seem to be the cause of my many troubles. |
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about 13 years ago
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Changed access() back to fopen() for Windows systems due to compiler-specific errors when using access() |
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about 13 years ago
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Changed some instances of fopen() to access() for a lighter load on the system. |
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about 13 years ago
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Added file.exists() to the Lua API |
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about 13 years ago
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Updated RumbleLua |
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about 13 years ago
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Added getMX and getHostByName for Lua scripts Moved all Lua functions into different main tables, as per the Lua API on sourceforge |
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about 13 years ago
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Added support for running as a Windows service Moved core mail services into their own RumbleService struct. Did some miscellaneous cleaning |
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about 13 years ago
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Changed open() to fopen() in rumble_file_exists to avoid all the trouble with io.h redeclaring open. |
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about 13 years ago
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