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Project Summary

Sago War utilizes tile-based biomes like Civ, but with the goal of being in pure 3D. The strategy is like Civ with less focus on tech trees and more focus on real-time and real-location manipulation. Zones are tiled, but game pieces moved within tiles.

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In a Nutshell, Sago War...

This Project has No vulnerabilities Reported Against it

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30 Day Summary

Oct 6 2016 — Nov 5 2016

12 Month Summary

Nov 5 2015 — Nov 5 2016

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