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Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Mar 26, 2023 — Mar 26, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Pass the frame DPI to WIN_AdjustWindowRectForHWND() More... 3 months ago
SDL_windowsevents.c: fixed -Werror=unused-variable More... 3 months ago
testgeometry: allow to use arrows to move the triangle More... 3 months ago
Refactor AdjustWindowRectEx() into WIN_AdjustWindowRectForHWND() More... 3 months ago
Removed deprecated use of __IPHONEOS__ (thanks @Dragon-Baroque!) More... 3 months ago
Prevent ASAN warning: like SDL_triangle.c:305:30: runtime error: left shift of negative value -672 (even if the value was correctly computed) More... 3 months ago
Fixed borderless window client area calculation More... 3 months ago
Capture debug macros off by default More... 3 months ago
Fixed ASAN warning, runtime error: left shift of 160 by 24 places cannot be represented in type 'int' More... 3 months ago
Fix compile error with XInputOnGameInput.h More... 3 months ago
tests: Clean up the window creation properties in the Wayland custom surface example More... 3 months ago
Fixed pause key on Windows (thanks Mikhail!) More... 3 months ago
WinMain is specified by the Win32 API as having extern "C" linkage More... 3 months ago
Added attribution for GIP protocol handling (thanks @medusalix!) More... 3 months ago
wayland: Add the ability to import and wrap external surfaces More... 3 months ago
wayland: Restore accidentally removed line of code More... 3 months ago
Revert "Make sure new windows have mouse and keyboard focus if there's no windowing system" More... 3 months ago
Make sure new windows have mouse and keyboard focus if there's no windowing system More... 3 months ago
Only initialize audio drivers that have been requested More... 3 months ago
Sync SDL3 wiki -> header More... 3 months ago
render: Renamed SDL_GetTextureRenderer to SDL_GetRendererFromTexture. More... 3 months ago
Sync SDL3 wiki -> header More... 3 months ago
opengl: OpenGL renderers need to support texture target in properties. More... 3 months ago
test: If SDL_CreateRenderer() fails, say why More... 3 months ago
Sync SDL3 wiki -> header More... 3 months ago
Sync SDL3 wiki -> header More... 3 months ago
include: Remove string literals from properties documentation. More... 3 months ago
test: When listing test-cases, say which ones are disabled More... 3 months ago
Sync SDL3 wiki -> header More... 3 months ago
include: Attempt to make new properties documentation wiki bridge friendly. More... 3 months ago