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Commits : Listings

Analyzed about 20 hours ago. based on code collected 1 day ago.
Apr 22, 2023 — Apr 22, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Ignore all surface comparison output files in the testautomation directory More... 4 months ago
Make sure we're rendering whenever the activity might be visible, even if we don't have focus. More... 4 months ago
win32: Make leaving fullscreen when the window already isn't fullscreen a no-op More... 4 months ago
win32: Fix high-DPI debug logging More... 4 months ago
Update doc: SDL_SoftStretch() and SDL_SoftStretchLinear() #8667 More... 4 months ago
include: Fixed doxygen comments on new camera APIs. More... 4 months ago
v4l2: Corrected SDL_UDEV_AddCallback return check after #8694. More... 4 months ago
camera: framerate support. More... 4 months ago
Added a controller name for the Steam virtual gamepad More... 4 months ago
Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;' More... 4 months ago
Pass through the name of the controller for the XInput mapping More... 4 months ago
Verify that the %p format specifier works for 64-bit pointers More... 4 months ago
Don't create a TLS error buffer if we're just clearing the error More... 4 months ago
Fix #8702: Add SDL_hidapi_steamdeck.c to Xcode target More... 4 months ago
camera: Add sources to Xcode and Visual Studio projects. More... 4 months ago
x11: Don't move the window when restoring and ensure that resize and position events are sent when entering or leaving fullscreen More... 4 months ago
camera: Public API functions should say "Format" not "Spec" to match audio. More... 4 months ago
camera: Added more accurate timestamps. More... 4 months ago
win32: Set all size and position variables for external windows More... 4 months ago
Fixed return value for SDL_UDEV_AddCallback() More... 4 months ago
Fixed build More... 4 months ago
Added test for inverted cursor More... 4 months ago
camera: Massive code reworking. More... 4 months ago
pixels: Packed-pixel YUV formats can legit report bits-per-pixel. More... 4 months ago
surface: Fixed a typo in a comment. More... 4 months ago
joystick: fixup for Wireless Xbox 360 Controller VID/PID detection in WGI backend. More... 4 months ago
joystick: Extract 0x02a9 and 0x0291 PIDs into separate defines. More... 4 months ago
XInput: Use XInputGetCapabilitiesEx instead of fragile GuessXInputDevice More... 4 months ago
Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() More... 4 months ago
wayland: Handle mouse focus when receiving touch events More... 4 months ago