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Commits : Listings

Analyzed 11 days ago. based on code collected 11 days ago.
Dec 04, 2016 — Dec 04, 2017
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed name of eglCreatePbufferSurface function Anon32 More... 11 days ago
Fixed bug 3945 - Add eglCreatePbufferSurface function Anon32 More... 11 days ago
Non-resizable windows need to have their window rect set to the client rect Anon32 More... 16 days ago
Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK Anon32 More... 18 days ago
Fixed bug 3980 - Fix for KMSDRM driver where cursor would not be shown on some gfx hardware because of unsupported cursor size Anon32 More... 21 days ago
Fixed bug 3979 - Failed to link with "multiple definition of `scalbln'" error on both MinGW and MinGW-w64 by CMake Anon32 More... 21 days ago
Fixed some compiler warnings Anon32 More... 23 days ago
Disabled spurious Visual Studio warnings in the uClibc math code Anon32 More... 23 days ago
Fixed bug 3976 - SDL drivers may leak driverdata memory due to ignoring return value of SDL_AddDisplayMode Anon32 More... 23 days ago
Steam Virtual GamePad config for macOS Anon32 More... 25 days ago
Fixed bug 3973 - Include of stdint is needed to build on linux, mingw and possibly android Anon32 More... 25 days ago
Fixed bug 3959 - cmake build broken by commit 11702 (cf166abbde4a) due to typo Anon32 More... 25 days ago
Added support for aarch64 memory barrier instruction Anon32 More... 25 days ago
Fixed bug 3964 - YUV to RGB in video/SDL_yuv.c is broken for any output format of type ABGR8888 or BGR888 Anon32 More... 28 days ago
Fixed building yuv_rgb.h when stdint.h isn't available (thanks Ozkan!) Anon32 More... 28 days ago
Fixed building YUV test programs (thanks Ozkan!) Anon32 More... 28 days ago
Updated SDL's YUV support, many thanks to Adrien Descamps Anon32 More... about 1 month ago
Fixed Android build error on older SDK Anon32 More... about 1 month ago
Fixed typo in comment Anon32 More... about 1 month ago
Only include Intel intrinsics header on x86 and x64 Anon32 More... about 1 month ago
Replaced the intrinsics header with the single header that includes all intrinsics so we can use AVX, etc. Anon32 More... about 1 month ago
macOS: Fix an OS-generated warning printed to stdout on launch in bundled apps. Anon32 More... about 1 month ago
Back out the following commits which are causing Dota 2 Exclusive Fullscreen to fail on AMD-based Macs. The details of why this is being reverted are at: https://bugzilla.libsdl.org/show_bug.cgi?id=3949 Anon32 More... about 1 month ago
Fixed bug 3943 - General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support Anon32 More... about 1 month ago
mouse: remove assert for unimplemented platforms (thanks, tomwardio!). Anon32 More... about 1 month ago
Updated version to 2.0.8 since SDL_image depends on it Anon32 More... about 1 month ago
Fixed bug 3939 - Remove static vm_error and vm_event from SDL_x11modes.c Anon32 More... about 1 month ago
Fixed bug 3917 - Android, issues with getManifestEnvironmentVariable Anon32 More... about 1 month ago
Updated version to 2.0.8 since SDL_image depends on it Anon32 More... about 1 month ago
Fixed compiling on Windows with HAVE_LIBC enabled Anon32 More... about 1 month ago