1
I Use This!
Inactive

Commits : Listings

Analyzed about 2 hours ago. based on code collected about 8 hours ago.
Apr 23, 2023 — Apr 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Color: fixed Array to Color convertion without alpha value More... over 9 years ago
SoundRecorder#device is 2.2+ only More... over 9 years ago
Vector2: fixed method names for functions that does come from thor# More... over 9 years ago
Clock: #restart does return a time object More... over 9 years ago
Time: time / time is 2.2+ More... over 9 years ago
added version check for SFML, so it might work with SFML2.1 More... over 9 years ago
use macro_template, rearrange the load_ methods to reuse them in the class ones More... almost 10 years ago
main.hpp: add template for creating the wrap&unwrap templates More... almost 10 years ago
SFML::Vertex: use setoption and macro_alloc helper More... almost 10 years ago
put wrapenum and unwrapenum into main.cpp, add helper functions for set_option and check_index,add helper macro for macro_alloc More... almost 10 years ago
ignore a possible debug folder More... almost 10 years ago
FIX change wrong class constant in RenderState More... over 10 years ago
reformat Window methods, seems the Editor broke something More... over 10 years ago
add RenderWindow#capture More... over 10 years ago
RenderTexture use singlefunc for draw and undefine the _dump method More... over 10 years ago
ColorGradient: add automatically hash to ColorGradient convert More... over 10 years ago
Color, use internal set_value function, rewrite Color#inspect, add Color#marshal_dump and Color#marshal_load and document attributes More... over 10 years ago
RenderTarget, use singlefunc for gl functions More... over 10 years ago
RenderState, add internal setOption, document properties, undef Marshal methods More... over 10 years ago
comment View class More... over 10 years ago
Sprite, Text and Transformable get internal setOption functions. Find global place for this function. More... over 10 years ago
add Texture#load_* instance methods More... over 10 years ago
rewrite Vector3#inspect, add Vector3#marshal_dump and Vector3#marshal_load and document functions More... over 10 years ago
rewrite Vector2#inspect, add Vector2#marshal_dump and Vector2#marshal_load and document functions More... over 10 years ago
rewrite Rect#inspect, add Rect#marshal_dump and Rect#marshal_load and document the Class More... over 10 years ago
add options to Window#initialize, they are currently without get/set methods, may added later More... over 10 years ago
added FadeAnimation to the Animator class, the others will follow, add new classes to sfml.cpp core file More... over 10 years ago
add ColorGradient ... it needed a full wrapper around the thor class More... over 10 years ago
add FadeAnimation as first ported class from thor More... over 10 years ago
add Animation class, it will be a baseclass someday More... over 10 years ago