This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary. The editor can be used to create animtions which can be loaded with the libary. Both, editor and libary, are still in development and additional programmers are welcome.
At one point, Open Hub analyzed source code for this project based on code location(s) available at that time. Since then, the code locations have been removed.