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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Aug 20, 2024 — Aug 20, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
update windows port More... over 15 years ago
initial checkin for visualstudio build support More... over 15 years ago
fix repeat/mirror for new larger 16bit cache update gm images More... over 15 years ago
make the 16bit cache larger, to handle multiple colors in the gradient w/o obvious artifacts. We need a more comprehensive fix for all gradients (32bit and 16bit) when we have a large number of colors (or they are spaced out very non-linearly), to avoid banding. More... over 15 years ago
Initialise fDeviceCMDirty More... over 15 years ago
SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few cycles off the SSE2 blends. More... over 15 years ago
rebase the gm images, given the new chopping edgelist builder More... over 15 years ago
Eenable new chopping edgelist builder by default. If it sticks well, I'll remove the old code-path in a subsequent CL More... over 15 years ago
reinstate the empty check, and always initialize the format field More... over 15 years ago
add drawData() to canvas, to record data blobs More... over 15 years ago
Fix warning (struct forward-declared as class). More... over 15 years ago
Remove check for empty devPath More... over 15 years ago
Debug build fix (unreviewed). More... over 15 years ago
More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D32_filter_DX, and uses aligned loads and stores for dst, in all blending. More... over 15 years ago
add unittest for IntersectLine, used by hairlines More... over 15 years ago
Win32 build fix (unreviewed). More... over 15 years ago
outset the bounds if we're in hairline before quick-reject in SkDraw.cpp More... over 15 years ago
add SampleCode::GetAnimTime() so slides go through a central location for animation timing. This allows us to "freeze" time in order to do things like draw multiple times to test clipping. More... over 15 years ago
fix winding bug in lineclipper expose path.dump() all the time UP arrow now toggles a grid of clip rects in sample app More... over 15 years ago
doh. make the new S16 and U16 checkers inline More... over 15 years ago
add checks for exceeding 16bits, and apply those for glyphs in getMetrics() More... almost 16 years ago
change guard to use ANDROID and __arm__, so it doesn't break non-arm android configs (e.g. simulator) More... almost 16 years ago
Build fix for WIN64 (unreviewed). More... almost 16 years ago
Remove SK_USE_OLD_255_TO_256. More... almost 16 years ago
fix index-out-of-range constant More... almost 16 years ago
retool clipping in hairlines to catch huge coordinates More... almost 16 years ago
Exclude Android-only cpu-features.h from non-Android builds. More... almost 16 years ago
return early if we hit overflow when chopping on the left (i.e. the entire segment is effectively to the left) More... almost 16 years ago
add impl for memset32 More... almost 16 years ago
new scanconversion technique More... almost 16 years ago