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Commits : Listings

Analyzed about 17 hours ago. based on code collected about 18 hours ago.
Jul 17, 2024 — Jul 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Implement glyph runs grouped by texture More... about 5 years ago
Prepare for supporting multiple glyph runs More... about 5 years ago
More work on signal: the C++ part is working More... about 5 years ago
runtime: Add a Signal class More... about 5 years ago
Add a bool property type More... about 5 years ago
Remove dummy test code More... about 5 years ago
Shader module cleanup More... about 5 years ago
Only allow to connect to existing signals More... about 5 years ago
Improve shader setup code More... about 5 years ago
More shader code cleanup More... about 5 years ago
Add support for signal in the parser More... about 5 years ago
Begin shader code cleanup More... about 5 years ago
Move the expression parse funciton in their own module More... about 5 years ago
Add an mouse handler for the TouchArea More... about 5 years ago
Minor glyph handling cleanup More... about 5 years ago
Clean up glyph handling More... about 5 years ago
Format More... about 5 years ago
Add a TouchArea builtin item (currently does nothing) More... about 5 years ago
Cleanup text rendering code a bit More... about 5 years ago
GL buffer handling cleanup More... about 5 years ago
Shader code cleanup More... about 5 years ago
GL texture handling cleanup More... about 5 years ago
Another issue created for tracking More... about 5 years ago
Created issue for comment More... about 5 years ago
Small comment fix More... about 5 years ago
Implement colored text rendering More... about 5 years ago
Implement glyph rendering using atlas texturing More... about 5 years ago
Add support for atlas textures in the GL renderer More... about 5 years ago
Simplify image primitives API More... about 5 years ago
Support for inline components within a .60 file More... about 5 years ago