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Inactive
Commits
: Listings
Analyzed
about 6 hours
ago. based on code collected
about 10 hours
ago.
Apr 23, 2023 — Apr 23, 2024
Showing page 1 of 3
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Date
Fixed a few minor problems in the geometry generator for a sphere.
sphear_forge
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over 15 years ago
Major update. Added brittle fracture and user-defined gravity. Symmetry and rigid-body motion are currently broken. FEA is disabled because it hasn't been maintained. These issues will be worked in the next full release. A gui is availible in SPHearUI.tar.gz. It is Java-based and uses the OpenGL plugin. It's output format is currently not compatable without some minor tweaks. This will be fixed.
sphear_forge
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over 15 years ago
Added/readded physical viscosity.
sphear_forge
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almost 16 years ago
Fixed some minor problems in the general shape algorithm.
sphear_forge
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almost 16 years ago
Added bin_number and a time dependant gravity.
sphear_forge
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almost 16 years ago
Merged new particles based algorithm in SPHearX with the CVS tree. Broke time integration into three files in prep for GPGPU routine.
sphear_forge
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almost 16 years ago
Removed boundary routines in prep for update.
sphear_forge
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almost 16 years ago
Removed column_factor and changed LSODE error tolerence
sphear_forge
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almost 16 years ago
Added the bounding box sink and removed the last pieces of the old boundaries from the input file. Requires a new input file.
sphear_forge
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almost 16 years ago
Forced to synchronize local and sourceforge repository
sphear_forge
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almost 16 years ago
?
sphear_forge
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almost 16 years ago
Added the sphear script.
sphear_forge
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almost 16 years ago
Clean-up. Removed unused variables and reorginized this to speed up the analysis. First glance is something on the order of a 20% improvement.
sphear_forge
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almost 16 years ago
Fixed the boundary coeff and the validation routines run nicely now. Changed the output scheme.
sphear_forge
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almost 16 years ago
Need to adjust the boundary load coefficient. Perhaps pick a number of particles to arrest.
sphear_forge
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almost 16 years ago
Small change to interface load to account for mass differences.
sphear_forge
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almost 16 years ago
Major improvement to the contact algorithm for SPH-SPH multi material contact.
sphear_forge
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almost 16 years ago
Updated boundary force calculation to reflect impact velocity. Added overlay capability in sphlot and fixed a bug in the cubic kernel.
sphear_forge
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almost 16 years ago
Updated the boundary load so that it scales with the initial/maximum velocity so that high speed particles are stopped.
sphear_forge
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almost 16 years ago
Fixed the boundary load calculation and enabled SPH particle boundary pressure output.
sphear_forge
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almost 16 years ago
Added 2D friction for bnd boundaries.
sphear_forge
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almost 16 years ago
Disabled the tension correction because it is incorrect and need to be studied.
sphear_forge
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almost 16 years ago
Major upgrade to the geometry routines. Added plasticity and the mass scaling routine.
sphear_forge
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about 16 years ago
Minor fixes to get it to compile without the restart utilities.
sphear_forge
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about 16 years ago
Removed dependancy upon the restart routines.
sphear_forge
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about 16 years ago
Added the deallocate routine.
sphear_forge
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about 16 years ago
Beta version with perfect plasticity model and hooks for restart and GPU computing.
sphear_forge
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about 16 years ago
Removed.
sphear_forge
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about 16 years ago
Forced to synchronize.
sphear_forge
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about 16 years ago
Fixed some minor bugs. This version is working nicely for the water/nylon droplet problems.
sphear_forge
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about 16 years ago
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