A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
Commercial Use
Modify
Distribute
Place Warranty
Sub-License
Private Use
Use Patent Claims
Hold Liable
Use Trademarks
Include Copyright
State Changes
Include License
Include Notice
These details are provided for information only. No information here is legal advice and should not be used as such.
There are no reported vulnerabilities
30 Day SummaryJun 25 2016 — Jul 25 2016
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12 Month SummaryJul 25 2015 — Jul 25 2016
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