A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
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30 Day SummaryJun 25 2016 — Jul 25 2016
12 Month SummaryJul 25 2015 — Jul 25 2016