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Inactive
Commits
: Listings
Analyzed
about 6 hours
ago. based on code collected
about 10 hours
ago.
Apr 19, 2023 — Apr 19, 2024
Showing page 1 of 14
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
- added pegw0's graphics set
ppridham
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over 18 years ago
made mouse appear for dialog
elias
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over 18 years ago
added exit dialog
elias
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over 18 years ago
- added numpad input
ppridham
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almost 19 years ago
made it not use 100% CPU all the time
elias
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over 19 years ago
- synced with latest Forthy - improved Forth file loading - added more primitives - pruned some obsolete code
ppridham
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over 19 years ago
- oops
ppridham
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over 19 years ago
- I honestly don't remember, been animating for three weeks
ppridham
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over 19 years ago
- added a bunch of words - support for updated Forthy, with yielding scripts etc. - tweaks to console - don't ASSERT inside a word, just throw a Forthy exception. :P
ppridham
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over 19 years ago
added parallax layer words files
elias
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over 19 years ago
added parallax/layer words
elias
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over 19 years ago
- trying to fix weirded up directory structure
ppridham
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over 19 years ago
- fixed null strdup in tile.c - LIST word added to tileset
ppridham
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over 19 years ago
- fixed gcc warning in tileset - crash-proofing for null tilesets in map editor, rendering, etc.
ppridham
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over 19 years ago
moving directory
elias
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over 19 years ago
- tweaks
ppridham
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over 19 years ago
- map resizing, with forth words
ppridham
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over 19 years ago
- added some vocabularies
ppridham
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over 19 years ago
- renamed/refactored some stuff - finally added most of the tileset words
ppridham
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over 19 years ago
- added some more words to the forth dictionary
ppridham
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over 19 years ago
- added some more words to the forth dictionary - messed around a bit with the tileset words, they don't do anything yet though
ppridham
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over 19 years ago
basic parallax editing should work now
elias
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over 19 years ago
cleaning/refactoring
elias
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over 19 years ago
started with parallax layer editing
elias
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over 19 years ago
- added lots of Forth - now load from external files, can make lots of scripts to do crazy things
ppridham
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over 19 years ago
simple brush mechanism. you can store an arbitrary number of brushes in the map and grab/place them. brushes have a fixed maximum size, smaller sizes are possible with transparency.
elias
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over 19 years ago
minor changes
elias
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over 19 years ago
- updated for forthy changes - ALLEGRO_STATICLINK defines added for release build - tweaked forth a bit
ppridham
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over 19 years ago
fixed compilation
elias
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over 19 years ago
added missing files
elias
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over 19 years ago
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