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Very Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
May 20, 2023 — May 20, 2024
Showing page 11 of 75
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another attempt to fix travis build; tried to make travis config less error-prone
Daniel Sperl
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about 7 years ago
reverting last commit and using AIR 25 for travis build
Daniel Sperl
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about 7 years ago
now always using latest AIR SDK for Travis build
Daniel Sperl
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about 7 years ago
added test for 'TextureAtlas.addSubTexture'
Daniel Sperl
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about 7 years ago
added 'StringUtil.parseBoolean' and using it for XML parsing in TextureAtlas
Daniel Sperl
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about 7 years ago
Merge branch 'EhsanMarufi-patch-2'
Daniel Sperl
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about 7 years ago
Introducing the new `addSubTexture()` method
Ehsan Marufi
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about 7 years ago
introducing the new `addSubTexture()` method
Ehsan Marufi
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about 7 years ago
better Object Oriented scheme
Ehsan Marufi
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about 7 years ago
fixed source indentation in demo preloader
Daniel Sperl
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about 7 years ago
Merge pull request #955 from 5k0rp/patch-1
Daniel Sperl
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about 7 years ago
Bug: double dispose call if text is empty
5k0rp
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about 7 years ago
fixed some issues with asdoc syntax
Daniel Sperl
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about 7 years ago
now stopping with an error if runtime version is not supported
Daniel Sperl
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about 7 years ago
fixed several wrong file access modes
Daniel Sperl
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about 7 years ago
changed paths of ios provisioning profiles and certificates in IDEA modules
Daniel Sperl
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about 7 years ago
changed link to Flex SDK binaries (closes #949)
Daniel Sperl
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about 7 years ago
now disposing the render context after the stage (closes #948)
Daniel Sperl
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about 7 years ago
now using 'texture.root' instead of 'texture.base' in 'MeshStyle.canBatchWith'
Daniel Sperl
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about 7 years ago
fixed that asynchronous bitmap texture creation passed root texture to callback (instead of subtexture)
Daniel Sperl
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about 7 years ago
fixed that changing camera settings did not force redraw
Daniel Sperl
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about 7 years ago
fixed 'drawToBitmapData' when called on the stage with negative viewPort.x/y
Daniel Sperl
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over 7 years ago
the BlurFilter now supports stronger blurs with fewer passes
Daniel Sperl
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over 7 years ago
now updating cached texture base when MeshStyle is copied
Daniel Sperl
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over 7 years ago
small documentation fix
Daniel Sperl
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over 7 years ago
DisplacementMapFilter now clamps edge pixels
Daniel Sperl
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over 7 years ago
added 'RectangleUtil.extendToWholePixels' and using it to optimize area processed by fragment filter
Daniel Sperl
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over 7 years ago
fixed that 'copy_resources.rb' script could not handle multiple configurations
Daniel Sperl
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over 7 years ago
added 'DisplayObject.drawToBitmapData' method
Daniel Sperl
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over 7 years ago
Merge pull request #941 from joshtynjala/event-stack
Daniel Sperl
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over 7 years ago
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