3
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High Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Jul 17, 2024 — Jul 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Null move only for depth > OnePly More... over 16 years ago
Null driven IID: remove IIDMargin from see() condition More... over 16 years ago
Fix inflate pawns.cpp fallout More... over 16 years ago
Add behind_bb() helper to simplify code logic More... over 16 years ago
Space inflate pawns.cpp More... over 16 years ago
Add a see() function that take only destination square More... over 16 years ago
Stockfish 1.1a More... over 16 years ago
Add "Null driven IID" UCI option (default true) More... over 16 years ago
Null move driven internal iterative deepening More... over 16 years ago
Stockfish 1.1 More... over 16 years ago
Revert see() shortcut for LxH and equal captures More... over 16 years ago
Fix two gcc warnings in san.cpp More... over 16 years ago
Fix an Intel warning in san.cpp More... over 16 years ago
Null capture pruning More... over 16 years ago
Position::move_is_capture() does not handle MOVE_NONE More... over 16 years ago
MovePicker: avoid calling see() for LxH and equal captures More... over 16 years ago
Allow to call Position::print() from MovePicker More... over 16 years ago
san.cpp: rewrite broken move_from_san More... over 16 years ago
san.cpp cleanup More... over 16 years ago
Revert sigmoid interpolator More... over 16 years ago
san.cpp pass position as constant reference More... over 16 years ago
piece_type_to_char() default argument in declaration More... over 16 years ago
Revert opponent time advantage logic More... over 16 years ago
Revert threat move ordering More... over 16 years ago
Tweak allocated time per move More... over 16 years ago
Rewrok the extendeable patch More... over 16 years ago
MovePicker: take advantage of threat move for ordering More... over 16 years ago
Benchmark: print nodes searched at the end of testing More... over 16 years ago
Use extendable instead of depth extension More... over 16 years ago
Generate moves for powerful pieces first More... over 16 years ago