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Commits : Listings

Analyzed about 5 hours ago. based on code collected about 8 hours ago.
Apr 25, 2023 — Apr 25, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Tidy up ready to branch for .Net 5.0 test More... over 3 years ago
VR180 Fisheye Lens. ODS correction for Spherical 180 lens More... about 5 years ago
Improved 360 camera. Similar changes made to 180 camera, but currently untested More... almost 7 years ago
Add 180 degree camera example More... almost 7 years ago
Add a couple of new Projects, on using a physics simulator from Nuget, the other my home grown Lindenmayer System processor from many years back. More... almost 7 years ago
Initialise ThreadStatic stuff in SunAPI constructor. Ensures its initialised on main thread. Actually needed for BIH accelerator More... almost 7 years ago
Add a 180 degree VR lens More... about 7 years ago
Add a Over Under 360 camera (3D VR) More... about 7 years ago
ZIP compression openexr files now working. Needed zlib wrapper around deflate stream. More... over 7 years ago
Add lang variant for floats for people that get their commas and full stops confused <smiley> More... over 7 years ago
OpenEXR working except for zip compression. Half and float datatypes, compression type rle and none aseems to work none More... over 7 years ago
add tesslatable example More... over 8 years ago
Merge pull request #1 from Slavinsky/master More... over 8 years ago
"bump_map"
A.S
More... over 8 years ago
Revert "Move some of the maths to be double based to see the effects" More... almost 10 years ago
Move some of the maths to be double based to see the effects More... almost 10 years ago
Global Photons that only hit the background caused a null reference error. More outut formatting fixes Removed some debug output More... almost 10 years ago
Put working code back, extend to Global Photons. Branch mono_bug created for the bug More... almost 10 years ago
Merge branch 'master' of https://github.com/Vargol/PhotonPump More... almost 10 years ago
Commit the fix back after creating branch for testing mono bug More... almost 10 years ago
Old balancing code put back for bug diagnosis More... almost 10 years ago
Back to the original balancing code, have now found what looks like a compiler bug and worked around it More... almost 10 years ago
Fix for QMC sigma set up More... almost 10 years ago
Photon Balancing restore after fix Minor loggging output fix for irradiance cache GI More... almost 10 years ago
Apply Object to World Transformation to Function Pipe Bounds Tweak protection level on some Particle Surface parameters to allow subclassing from sc files More... almost 10 years ago
Add smooth option to function pipe More... almost 10 years ago
Moved Photon Class into its own file. Caustic Photon Mapping no longer uses a balanced kdtree as the balancing code appears to be buggy. More... almost 10 years ago
Photons require float to int ByteUtil initialisation More... almost 10 years ago
Remove some debug messages More... almost 10 years ago
FunctionPipe now allows you to define an outline to be extruded. More... almost 10 years ago